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大约有 272 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0115 秒)

261. 一篇上手LayaAir的3D物理引擎(TypeScript-3D基础(TS)-LayaAir3D之物理系统) [ 34%]

...andler.create(null, function (_Scene3D: Laya.Scene3D) { //添加3D场景到舞台 Laya.stage.addChild(_Scene3D); let _camera = _Scene3D.getChildByName("Main Camera") as Laya.Camera; _camera.clearFlag = Laya.CameraClearFlags.Sky; //从场景中找到圆柱对象 let _cylinder = _Scene3D.getChildByNam...

来源: Laya2.0_文档 发布时间: 20210715

262. laya.ui.OpenDataContextView_API3.0 [ 34%]

... Stage Inherited from Text.stage Defined in laya/display/Sprite.ts:1656 对舞台 stage 的引用。 Returns Stage staticCache get staticCache(): boolean set staticCache(value: boolean): void Inherited from Text.staticCache Defined in laya/display/Sprite.ts:389 设置cacheAs为非空时此值才有...

来源: Laya3.0_api 发布时间: 20231115

263. laya.ui.Panel_API3.0 [ 34%]

... Stage Inherited from Text.stage Defined in laya/display/Sprite.ts:1656 对舞台 stage 的引用。 Returns Stage staticCache get staticCache(): boolean set staticCache(value: boolean): void Inherited from Text.staticCache Defined in laya/display/Sprite.ts:389 设置cacheAs为非空时此值才有...

来源: Laya3.0_api 发布时间: 20231115

264. LayaAir3D 坐标系统与矩阵变换 [ 34%]

...stage.scaleMode = Stage.SCALE_FULL; //显示统计数据 Stat.show(); //给舞台添加laya3d场景 var scene:Scene = Laya.stage.addChild(new Scene()) as Scene; //初始化照相机 var camera:Camera = scene.addChild(new Camera()) as Camera; camera.transform.position = new Vector3(0, 3, 3); camera.t...

来源: Laya_社区 发布时间: 20161223

265. laya.ui.Label_API3.0 [ 32%]

... Stage Inherited from Text.stage Defined in laya/display/Sprite.ts:1656 对舞台 stage 的引用。 Returns Stage staticCache get staticCache(): boolean set staticCache(value: boolean): void Inherited from Text.staticCache Defined in laya/display/Sprite.ts:389 设置cacheAs为非空时此值才有...

来源: Laya3.0_api 发布时间: 20231115

266. laya.d3.core.Camera_API3.0 [ 32%]

...d in laya/display/Node.ts:738 组件被禁用时执行,比如从节点从舞台移除后 此方法为虚方法,使用时重写覆盖即可 Returns void onEnable onEnable(): void Inherited from Node.onEnable Defined in laya/display/Node.ts:730 组件被启用后执行,比如节点被添加到...

来源: Laya3.0_api 发布时间: 20231115

267. laya.d3.webxr.core.WebXRCamera_API3.0 [ 31%]

...d in laya/display/Node.ts:738 组件被禁用时执行,比如从节点从舞台移除后 此方法为虚方法,使用时重写覆盖即可 Returns void onEnable onEnable(): void Inherited from Node.onEnable Defined in laya/display/Node.ts:730 组件被启用后执行,比如节点被添加到...

来源: Laya3.0_api 发布时间: 20231115

268. laya.ui.WXOpenDataViewer_API3.0 [ 29%]

...herited from AnimationBase.stage Defined in laya/display/Sprite.ts:1599 对舞台 stage 的引用。 Returns Stage staticCache get staticCache(): boolean set staticCache(value: boolean): void Inherited from AnimationBase.staticCache Defined in laya/display/Sprite.ts:380 设置cacheAs为非空时此...

来源: Laya3.0_api 发布时间: 20231102

269. laya.ui.ScaleBox_API3.0 [ 29%]

... Stage Inherited from Text.stage Defined in laya/display/Sprite.ts:1656 对舞台 stage 的引用。 Returns Stage staticCache get staticCache(): boolean set staticCache(value: boolean): void Inherited from Text.staticCache Defined in laya/display/Sprite.ts:389 设置cacheAs为非空时此值才有...

来源: Laya3.0_api 发布时间: 20231115

270. laya.ui.Button_API3.0 [ 27%]

... Stage Inherited from Text.stage Defined in laya/display/Sprite.ts:1656 对舞台 stage 的引用。 Returns Stage stateNum get stateNum(): number set stateNum(value: number): void Defined in laya/ui/Button.ts:351 指定对象的状态值,以数字表示。 默认值为3。此值决定皮肤资源...

来源: Laya3.0_api 发布时间: 20231115