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大约有 269 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0084 秒)

261. laya.ui.List_API3.0 [ 33%]

...number, canvasHeight: number, offsetX: number, offsetY: number, rt?: RenderTexture2D | null): Texture | RenderTexture2D Inherited from Text.drawToTexture Defined in laya/display/Sprite.ts:1259 绘制到一个Texture对象 Parameters canvasWidth: number canvasHeight: number offsetX: number offsetY: n...

来源: Laya3.0_api 发布时间: 20231115

262. laya.ui.TextInput_API3.0 [ 32%]

...number, canvasHeight: number, offsetX: number, offsetY: number, rt?: RenderTexture2D | null): Texture | RenderTexture2D Inherited from Text.drawToTexture Defined in laya/display/Sprite.ts:1259 绘制到一个Texture对象 Parameters canvasWidth: number canvasHeight: number offsetX: number offsetY: n...

来源: Laya3.0_api 发布时间: 20231115

263. laya.ui.Tree_API3.0 [ 32%]

...number, canvasHeight: number, offsetX: number, offsetY: number, rt?: RenderTexture2D | null): Texture | RenderTexture2D Inherited from Text.drawToTexture Defined in laya/display/Sprite.ts:1259 绘制到一个Texture对象 Parameters canvasWidth: number canvasHeight: number offsetX: number offsetY: n...

来源: Laya3.0_api 发布时间: 20231115

264. laya.ui.TextArea_API3.0 [ 32%]

...number, canvasHeight: number, offsetX: number, offsetY: number, rt?: RenderTexture2D | null): Texture | RenderTexture2D Inherited from Text.drawToTexture Defined in laya/display/Sprite.ts:1259 绘制到一个Texture对象 Parameters canvasWidth: number canvasHeight: number offsetX: number offsetY: n...

来源: Laya3.0_api 发布时间: 20231115

265. Unity插件使用说明(TypeScript-3D基础(TS)-LayaAir3D之3D场景可视化编辑) [ 29%]

...aterial = mat; })); ``` ##### 纹理Texture加载 单个纹理加载使用`Texture2D.load()`方法,示例代码如下: ```typescript //加载纹理,省略若干代码,仅为加载示例 Laya.Texture2D.load("xx/xx.png", Laya.Handler.create(null, function(Texture) { //使用纹理 var earth1 = sce...

来源: Laya2.0_文档 发布时间: 20210714

266. LayaAir3D 坐标系统与矩阵变换 [ 28%]

...material.albedo = new Vector4(1.3, 1.3, 1.3, 1); material.diffuseTexture = Texture2D.load("res/threeDimen/layabox.png"); plane.meshRender.material = material; //生成坐标中心,其实是球体 var sphere:MeshSprite3D = scene.addChild(new MeshSprite3D(new SphereMesh(0.05,100,100))) as MeshSprite...

来源: Laya_社区 发布时间: 20161223

267. laya.d3.core.Camera_API3.0 [ 27%]

...e front left right up down Static getTexturePixel getTexturePixel(texture: Texture2D): ArrayBufferView Defined in laya/d3/core/Camera.ts:150 get PixelTexture Parameters texture: Texture2D Returns ArrayBufferView Static instantiate instantiate(original: Sprite3D, parent?: Node, worldPositionStays?: b...

来源: Laya3.0_api 发布时间: 20231115

268. laya.d3.webxr.core.WebXRCamera_API3.0 [ 27%]

...e front left right up down Static getTexturePixel getTexturePixel(texture: Texture2D): ArrayBufferView Inherited from Camera.getTexturePixel Defined in laya/d3/core/Camera.ts:150 get PixelTexture Parameters texture: Texture2D Returns ArrayBufferView Static instantiate instantiate(original: Sprite3D,...

来源: Laya3.0_api 发布时间: 20231115

269. Laya.URL.basePath加载不到网络资源 [ 25%]

...15:58 @我盼乙卯:先按照文档来吧,material.diffuseTexture = Laya.Texture2D.load("res/layabox.png"); box.meshRender.material = material; Laya.URL.basePath = "https://XXXX.com";//请把XXXX换成自己的真实网址; //在此之下,再使用load加载资源,都会...

来源: Laya_社区 发布时间: 20180531