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...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/core/MeshFilter" MeshFilter Class MeshFilter MeshFilter 类用于创建网格过滤器。 Hierarchy Component MeshFilter Index Constructors constructor Properties _extra _singleton owner runInEd...
来源: Laya3.0_api 发布时间: 20231115
...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/component/LODGroup" LODGroup Class LODGroup SpotLight 类用于构建LOD组件 Hierarchy Component LODGroup Implements IBoundsCell Index Constructors constructor Properties _extra _singleton own...
来源: Laya3.0_api 发布时间: 20231115
...载代码示例如下: const { regClass, property } = Laya; @regClass() export class Script extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Scene3D }) scene3d: Laya.Scene3D; constructor() { super(); } /** * 组件被激活后执行,此时所有节点和组件均已...
来源: Laya3.0_文档 发布时间: 20251010
...ist = Laya.List; import Handler = Laya.Handler; import WebGL = Laya.WebGL; export class UI_List { constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(800, 600, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_S...
来源: Laya2.0_文档 发布时间: 20210715
... import SubShader = Laya.SubShader; import BaseTexture = Laya.BaseTexture; export default class Test1Material extends BaseMaterial { public readonly MAIN_TEX:number = Shader3D.propertyNameToID("u_MainTex"); public readonly NOISE_TEX:number = Shader3D.propertyNameToID("u_NoiseTex"); public readonly T...
来源: Laya_社区 发布时间: 20190923
...rt Stat = Laya.Stat; import Tween = Laya.Tween; import WebGL = Laya.WebGL; export class Skeleton_SpineEvent { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmatu...
来源: Laya_示例 发布时间: 20260824
...andler = Laya.Handler; import Stat = Laya.Stat; import WebGL = Laya.WebGL; export class TiledMap_SimpleDemo { private tiledMap: TiledMap; private mLastMouseX: number = 0; private mLastMouseY: number = 0; private mX: number = 0; private mY: number = 0; constructor() { // 不支持WebGL时自动切换...
来源: Laya2.0_示例 发布时间: 20260824
...2.0的版本开始,我用ts编写的相关内容,都要使用import和export吗? 求助关于TiledMap的版本问题 求高人分享使用protobuff框架的游戏demo(TS版本或AS版本的) TypeScript下HttpRequest发送Post请求有Bug? 版本不匹配! 全局 tsc (2.2.2) != VS Code 的...
来源: Laya_社区 发布时间: 20180426
...s of the array FBX导入Unity,版本Unity 2018.4.0f1. 再使用LayaAir3D Export Tool导出出现 Index was outside the bounds of the array. 附件是FBX文件 IndexOutOfRangeException: Index was outside the bounds of the array. p.a (UnityEngine.Mesh A_0, System.String A_1, System.Boolean A_...
来源: Laya_社区 发布时间: 20191113
...e layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/d3/utils/Physics3DUtils" Physics3DUtils Class Physics3DUtils Physics 类用于简单物理检测。 Hierarchy Physics3DUtils Index Constructors constructor Properties COLLISIONFILTERGROUP_ALLFILTER...
来源: Laya3.0_api 发布时间: 20231115