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大约有 965 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0043 秒)

271. laya2.7.3 Cannon物理设置了ColliderShape的localOffset属性 并 isKinematic=true时模型会匀速移动 [ 83%]

...(0, 0.1, 100); scene.addChild(camera); camera.transform.translate(new Laya.Vector3(0, 2, 5)); camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false);  let directionLight = new Laya.DirectionLight(); scene.addChild(directionLight); let mat = directionLight.transform.worldMatrix; mat.setFo...

来源: Laya_社区 发布时间: 20200915

272. laya.d3.math.Matrix3x3 [ 83%]

...rt(out:Matrix3x3):void 计算3x3矩阵的逆矩阵 Matrix3x3  lookAt(eye:Vector3, target:Vector3, up:Vector3, out:Matrix3x3):void[static] 计算观察3x3矩阵 Matrix3x3  multiply(left:Matrix3x3, right:Matrix3x3, out:Matrix3x3):void[static] 两个3x3矩阵的相乘 Matrix3x3  rotate(rad:Number...

来源: laya_api 发布时间: 20170929

273. laya.d3.math.Matrix3x3 [ 83%]

...rt(out:Matrix3x3):void 计算3x3矩阵的逆矩阵 Matrix3x3  lookAt(eye:Vector3, target:Vector3, up:Vector3, out:Matrix3x3):void[static] 计算观察3x3矩阵 Matrix3x3  multiply(left:Matrix3x3, right:Matrix3x3, out:Matrix3x3):void[static] 两个3x3矩阵的相乘 Matrix3x3  rotate(rad:Number...

来源: Laya2.0_api 发布时间: 20190513

274. 我就在unity中加了一个cube,导出后,在laya预览中怎么会有2个cube,而且位置还不一样,也没有贴图 [ 83%]

...ddChild(new Laya.DirectionLight()); directionLight.ambientColor = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.specularColor = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.diffuseColor = new Laya.Vector3(1.6, 1.6, 1.6); directionLight.direction = new Laya.Vector3(1, -1, 0); //加载到场景 s...

来源: Laya_社区 发布时间: 20180108

275. IDE创建3D示例项目(ActionScript-3D基础(AS3)-快速开始一个LayaAir3D项目) [ 83%]

...dChild(new Camera(0, 0.1, 100))) as Camera; camera.transform.translate(new Vector3(0, 3, 3)); camera.transform.rotate(new Vector3(-30, 0, 0), true, false); //添加方向光 var directionLight:DirectionLight = scene.addChild(new DirectionLight()) as DirectionLight; directionLight.color = new Vector3...

来源: Laya2.0_文档 发布时间: 20210714

276. laya.d3.component.volume.Volume_API3.0 [ 83%]

...laya/components/Component.ts:86 Returns boolean boundsMax get boundsMax(): Vector3 set boundsMax(value: Vector3): void Defined in laya/d3/component/Volume/Volume.ts:69 primitive包围盒max Returns Vector3 Defined in laya/d3/component/Volume/Volume.ts:76 primitive包围盒max Parameters value: Vecto...

来源: Laya3.0_api 发布时间: 20231115

277. laya.d3.component.volume.volumetricgi.VolumetricGI_API3.0 [ 83%]

...ponents/Component.ts:24 获取所属Node节点。 probeCounts probeCounts: Vector3 Defined in laya/d3/component/Volume/VolumetricGI/VolumetricGI.ts:12 probeStep probeStep: Vector3 Defined in laya/d3/component/Volume/VolumetricGI/VolumetricGI.ts:13 Optional runInEditor runInEditor: boolean Inherited ...

来源: Laya3.0_api 发布时间: 20231115

278. IDE创建3D示例项目(TypeScript-3D基础(TS)-快速开始一个LayaAir3D项目) [ 83%]

....Camera(0, 0.1, 100))) as Laya.Camera; camera.transform.translate(new Laya.Vector3(0, 3, 3)); camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); //添加方向光 var directionLight: Laya.DirectionLight = scene.addChild(new Laya.DirectionLight()) as Laya.DirectionLight; directionLigh...

来源: Laya2.0_文档 发布时间: 20210714

279. laya.d3.physicscannon.CannonHitResult_API3.0 [ 83%]

...laya/d3/physicsCannon/CannonHitResult.ts:17 碰撞分数。 normal normal: Vector3 = new Vector3() Defined in laya/d3/physicsCannon/CannonHitResult.ts:15 碰撞法线。 point point: Vector3 = new Vector3() Defined in laya/d3/physicsCannon/CannonHitResult.ts:13 碰撞点。 succeeded succeeded: bool...

来源: Laya3.0_api 发布时间: 20231102

280. laya.d3.physics.HitResult_API3.0 [ 83%]

... Defined in laya/d3/physics/HitResult.ts:17 碰撞分数。 normal normal: Vector3 = new Vector3() Defined in laya/d3/physics/HitResult.ts:15 碰撞法线。 point point: Vector3 = new Vector3() Defined in laya/d3/physics/HitResult.ts:13 碰撞点。 succeeded succeeded: boolean = false Defined in l...

来源: Laya3.0_api 发布时间: 20231115