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大约有 428 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0070 秒)

281. laya.media.SoundNode_API3.0 [ 34%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChi...

来源: Laya3.0_api 发布时间: 20231115

282. laya.map.GridSprite_API3.0 [ 34%]

...ds _initialize _processActive addAniSprite addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearAll clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChild...

来源: Laya3.0_api 发布时间: 20231115

283. laya.display.Sprite_API3.0 [ 34%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChi...

来源: Laya3.0_api 发布时间: 20231115

284. laya.d3.terrain.Terrain [ 33%]

...引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode  buildTerrain(terrainRes:TerrainRes):voidTerrain callLater(method:Function...

来源: Laya2.0_api 发布时间: 20190513

285. Laya多点触控是有开关吗 为什么多点触控没有任何反应 [ 33%]

...      //猴子精灵添加组件(脚本)         monkey.addComponent(MonkeyScript);         scene.addChild(monkey);         //设置相机的观察目标为小猴子         camera.transform.lookAt(monkey.transform.position, new Laya.Vector3(0, 1, 0));   ...

来源: Laya_社区 发布时间: 20190531

286. laya.map.MapLayer_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChi...

来源: Laya3.0_api 发布时间: 20231115

287. laya.ui.DialogManager_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close closeAll closeByGroup contains customRender destroy destroyChildren doClose doOpen drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce ...

来源: Laya3.0_api 发布时间: 20231115

288. laya.ani.swf.MovieClip_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChild...

来源: Laya3.0_api 发布时间: 20231115

289. 资源加载(JavaScript-3D基础(JS)-LayaAir3D之资源加载) [ 33%]

...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight = _scene.addChild(new Laya.DirectionLight()); //光照颜色 directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.transform.rotate(new Laya.Vector3...

来源: Laya2.0_文档 发布时间: 20210715

290. laya.d3.core.light.PointLight [ 33%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...

来源: laya_api 发布时间: 20170929