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Laya_社区(103) Laya3.0_api(62) Laya2.0_api(57) laya_api(53) Laya2.0_文档(9) Laya2.0_示例(4) Laya3.0_文档(3) Laya_示例(1)
...camera)中看sky属性如下 Camera clearFlag : 1 cullingMask : 2147483647 destroyed : false enableRender : true name : "New Sprite3D" sky : SkyDome _bufferState : BufferState _bindedIndexBuffer : IndexBuffer3D _nativeVertexArrayObject : WebGLVertexArrayObjectOES __proto__ : BufferStateBase _indexBu...
来源: Laya_社区 发布时间: 20181203
...blendMode cacheAs components contextHeight contextWidth customRenderEnable destroyed displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea href innerHTML is3D mask mouseEnabled mouseX mouseY numChildren parent ...
来源: Laya3.0_api 发布时间: 20231102
...blendMode cacheAs components contextHeight contextWidth customRenderEnable destroyed displayHeight displayWidth displayedInStage drawCallOptimize filters globalRotation globalScaleX globalScaleY graphics height hideFlags hitArea innerHTML is3D mask mouseEnabled mouseX mouseY numChildren parent pivot...
来源: Laya3.0_api 发布时间: 20231102
...argets.restore(); let dt = _targets.getData(0, 0, w, h);//像素数据 ctx.destroy(); if(!this.aImg){ let aImg:Laya.Image = new Laya.Image(this.aUrl); aImg.scaleX = aImg.scaleY = 2; Laya.stage.addChild(aImg); aImg.mouseEnabled = false; this.aImg = aImg; } //清除目标纹理的像素 let _sourceTex...
来源: Laya_社区 发布时间: 20230328
...性,使用大括号可以指定组件的任意属性进行赋值。 Box destroyed : Boolean[只读]是否已经销毁。对象销毁后不能再使用。Node disabled : Boolean 是否禁用页面,设置为true后,会变灰并且禁用鼠标。Component displayedInStage : Boolean[read-only] ...
来源: laya_api 发布时间: 20170929
...at TLSSocket.emit (events.js:210:5) at emitErrorNT (internal/streams/destroy.js:92:8) at emitErrorAndCloseNT (internal/streams/destroy.js:60:3) at processTicksAndRejections (internal/process/task_queues.js:80:21) > gifsicle@4.0.1 postinstall C:\Users\Administrator\AppData\Roamin...
来源: Laya_社区 发布时间: 20200211
...ing100.prototype; console.log("kk7") __proto.cleanMe=function(){ this.load.destroy(true); } console.log("kk8") loading100.FINISH="FN"; console.log("kk9") return loading100; })(Sprite) //class ui.loadingjzaUI extends laya.ui.View var loadingjzaUI=(function(_super){ function loadingjzaUI(){ this.loadi...
来源: Laya_社区 发布时间: 20170725
...lo.disconnect(); } /** 销毁*/ public destroy(): void { this.close(); this.pomelo = null; if(this.mDecorate)this.mDecorate.destroy(); this.mDecorate = null; } } /** socke...
来源: Laya_社区 发布时间: 20161109
...his.readyUrl]; if (ad) { ad.src = ""; if (ad._sound) { ad._sound.destroy(); ad._sound = null; ad = null; } delete MiniSound._audioCache[this.readyUrl]; } if (this._sound) { this._sound.destroy(); this._sound = null; this.readyUrl = this.url = null; } } } MiniSound._id = 0; MiniSound._audio...
来源: Laya_社区 发布时间: 20200103
...景 Laya.Scene.close("scene/Login.ls") //销毁指定的场景 Laya.Scene.destroy("scene/Login.ls") 8.2 场景资源加载 示例代码如下: //用Laya.Scene3D的方式加载 Laya.Scene3D.load('scene/Game.ls', Laya.Handler.create(null, function (res:any){ Laya.stage.addChild(res); })); //用Laya....
来源: Laya3.0_文档 发布时间: 20251010