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大约有 2,767 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0075 秒)

281. laya.d3.physics.shape.CylinderColliderShape_API3.0 [ 86%]

...ENTATION_UPZ Accessors height localOffset localRotation orientation radius type Methods clone cloneTo destroy updateLocalTransformations Constructors constructor new CylinderColliderShape(radius?: number, height?: number, orientation?: number): CylinderColliderShape Overrides ColliderShape.construct...

来源: Laya3.0_api 发布时间: 20231115

282. IOs使用手动删除本地资源再次进去加载问题 [ 86%]

... function beginLoad(){ var res_array = [ {url : "res/atlas/loading.atlas", type : Laya.Loader.ATLAS}, {url : "res/atlas/person.atlas", type : Laya.Loader.ATLAS}, {url : "loading/progress.png", type : Laya.Loader.IMAGE}, {url : "loading/progress$bar.png", type : Laya.Loader.IMAGE}, ] Laya.loader.load...

来源: Laya_社区 发布时间: 20180803

283. laya.d3.core.particleshuriken.module.FrameOverTime_API3.0 [ 86%]

...ax constantMin frameOverTimeData frameOverTimeDataMax frameOverTimeDataMin type Methods clone cloneTo createByConstant createByOverTime createByRandomTwoConstant createByRandomTwoOverTime Constructors constructor new FrameOverTime(): FrameOverTime Defined in laya/d3/core/particleShuriKen/module/Fram...

来源: Laya3.0_api 发布时间: 20231115

284. laya.d3.physics.shape.CapsuleColliderShape_API3.0 [ 86%]

...ENTATION_UPZ Accessors length localOffset localRotation orientation radius type Methods clone cloneTo destroy updateLocalTransformations Constructors constructor new CapsuleColliderShape(radius?: number, length?: number, orientation?: number): CapsuleColliderShape Overrides ColliderShape.constructor...

来源: Laya3.0_api 发布时间: 20231115

285. laya.d3.core.particleshuriken.module.GradientColor_API3.0 [ 86%]

...ccessors constant constantMax constantMin gradient gradientMax gradientMin type Methods clone cloneTo createByConstant createByGradient createByRandomTwoConstant createByRandomTwoGradient Constructors constructor new GradientColor(): GradientColor Defined in laya/d3/core/particleShuriKen/module/Grad...

来源: Laya3.0_api 发布时间: 20231115

286. 内存释放问题 [ 86%]

...主面板(模块的主面板类全名,模块资源图集名称[]) * @type {Laya.Dictionary} * @memberof ResourcesModuleManager */ public static poolModulResDic: Laya.Dictionary = new Laya.Dictionary(); constructor() { } static gameLoading(name: string, onCompleted: Function): void { let uiResA...

来源: Laya_社区 发布时间: 20170905

287. laya.d3.physics.shape.ConeColliderShape_API3.0 [ 86%]

...ENTATION_UPZ Accessors height localOffset localRotation orientation radius type Methods clone cloneTo destroy updateLocalTransformations Constructors constructor new ConeColliderShape(radius?: number, height?: number, orientation?: number): ConeColliderShape Overrides ColliderShape.constructor Defin...

来源: Laya3.0_api 发布时间: 20231115

288. 加载prefab的代码编译失败,提示“Property 'transform' does not exist on type 'Node'” [ 86%]

...refab的代码编译失败,提示“Property 'transform' does not exist on type 'Node'” 我从unity工程导出prefab到layaair中使用,根据文档中的介绍,使用如下代码加载prefab资源,             Laya.Sprite3D.load("res/prefabs/Conventional/SampleScene.lh", Laya.Handler...

来源: Laya_社区 发布时间: 20211009

289. laya.d3.core.RenderableSprite3D [ 85%]

...ite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*):void 克隆...

来源: laya_api 发布时间: 20170929

290. panel问题 [ 85%]

...来自EventDispatcher 如图所示,当派发mouseup事件时,当前的type为mouseup,由于scrollBar移除了mouseUp事件,所以此时的this._events[type]是undefined,而源码中又去取undefined的run属性,肯定会报错,可以改成如下几句 let newListener=this._events[type]; i...

来源: Laya_社区 发布时间: 20211227