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大约有 431 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0048 秒)

281. laya.d3.core.MeshRenderer_API3.0 [ 74%]

... value: number Returns void lightmapScaleOffset get lightmapScaleOffset(): Vector4 set lightmapScaleOffset(value: Vector4): void Inherited from PixelLineRenderer.lightmapScaleOffset Defined in laya/d3/core/render/BaseRender.ts:269 光照贴图的缩放和偏移。 Returns Vector4 Inherited from Pixe...

来源: Laya3.0_api 发布时间: 20231115

282. laya.d3.core.particleshuriken.module.shape.SphereShape_API3.0 [ 74%]

...s void generatePositionAndDirection generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/SphereShape.ts:56 用于生成粒子初始位...

来源: Laya3.0_api 发布时间: 20231115

283. laya.d3.core.particleshuriken.module.shape.HemisphereShape_API3.0 [ 74%]

...s void generatePositionAndDirection generatePositionAndDirection(position: Vector3, direction: Vector3, rand?: Rand, randomSeeds?: Uint32Array): void Overrides BaseShape.generatePositionAndDirection Defined in laya/d3/core/particleShuriKen/module/shape/HemisphereShape.ts:59 用于生成粒子初始...

来源: Laya3.0_api 发布时间: 20231115

284. 如何实现3d遮罩效果? [ 74%]

...ial.StandardMaterial; import laya.d3.core.scene.Scene; import laya.d3.math.Vector3; import laya.d3.math.Vector4; import laya.d3.resource.RenderTexture; import laya.d3.resource.models.Mesh; import laya.display.Stage; import laya.events.Event; import laya.ui.Button; import laya.utils.Browser; import l...

来源: Laya_社区 发布时间: 20170209

285. laya.d3.physics.shape.BoxColliderShape [ 74%]

...erties Show Inherited Public Properties PropertyDefined By localOffset : Vector3 获取Shape的本地偏移。 ColliderShape localRotation : Quaternion 获取Shape的本地旋转。 ColliderShape needsCustomCollisionCallback : Boolean = falseColliderShape  sizeX : Number[read-only] 获取X轴...

来源: Laya2.0_api 发布时间: 20190513

286. 3D基础显示对象 · LayaAir3.4 · 引擎文档 · LAYABOX [ 73%]

...his.scene.addChild(box); // 设置位置 box.transform.position = new Laya.Vector3(2.0, 0.25, 0.6); box.transform.rotate(new Laya.Vector3(0, 45, 0), false, false); /* 球体 */ let sphere = new Laya.Sprite3D; let sphereMesh = sphere.addComponent(Laya.MeshFilter); let sphereRender = sphere.addCompone...

来源: Laya3.0_文档 发布时间: 20251010

287. laya.d3.core.QuaternionKeyframe [ 73%]

...erties Show Inherited Public Properties PropertyDefined By  inTangent : Vector4QuaternionKeyframe  outTangent : Vector4QuaternionKeyframe time : Number时间。Keyframe  value : QuaternionQuaternionKeyframePublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefi...

来源: Laya2.0_api 发布时间: 20190513

288. laya.d3.physicscannon.CannonContactPoint_API3.0 [ 73%]

...in laya/d3/physicsCannon/CannonContactPoint.ts:19 距离。 normal normal: Vector3 = new Vector3() Defined in laya/d3/physicsCannon/CannonContactPoint.ts:21 法线。 positionOnA positionOnA: Vector3 = new Vector3() Defined in laya/d3/physicsCannon/CannonContactPoint.ts:23 碰撞器A的碰撞点。 ...

来源: Laya3.0_api 发布时间: 20231102

289. laya.d3.physics.ContactPoint_API3.0 [ 73%]

...= 0 Defined in laya/d3/physics/ContactPoint.ts:19 距离。 normal normal: Vector3 = new Vector3() Defined in laya/d3/physics/ContactPoint.ts:21 法线。 positionOnA positionOnA: Vector3 = new Vector3() Defined in laya/d3/physics/ContactPoint.ts:23 碰撞器A的碰撞点。 positionOnB positionOnB:...

来源: Laya3.0_api 发布时间: 20231115

290. laya.d3.core.BaseCamera_API3.0 [ 73%]

...ted from Node._extra Defined in laya/display/Node.ts:56 _forward _forward: Vector3 = new Vector3() Defined in laya/d3/core/BaseCamera.ts:174 前向量 _scene _scene: Node Inherited from Node._scene Defined in laya/display/Node.ts:641 _up _up: Vector3 = new Vector3() Defined in laya/d3/core/BaseCamer...

来源: Laya3.0_api 发布时间: 20231115