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...出错 GUI Error: Invalid GUILayout state in LayaAir3D view. Verify that all layout Begin/End calls match UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed but you are still trying to access it. Your sc...
来源: Laya_社区 发布时间: 20240111
...e RES_OLD_CLIENT:number = 501; private socket:Laya.Socket = null; private callbacks:any = {}; private handlers:any = {}; // Map from request id to route private routeMap = {}; private heartbeatInterval:number = 0; private heartbeatTimeout:number = 0; private nextHeartbeatTimeout:number = 0; private ...
来源: Laya_社区 发布时间: 20180119
...原因吗? 08-14 10:57:48.464 22228-22354/? I/LayaBox: JSRuntime::callMethod {} 08-14 10:57:48.470 22228-22268/? I/System: core_booster, getBoosterConfig = true 08-14 10:57:48.523 2977-2977/? E/Thermal-daemon: [ap] temp_new :49 temp_old :48 Report temperature: [ap] temp :49 report_t...
来源: Laya_社区 发布时间: 20180814
...reparing search index... The search index is not available layaair Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/media/VideoNode" VideoNode Class VideoNode VideoNode将视频显示到Canvas上。Video可能不会在所有浏览器有效。 关于Video...
来源: Laya3.0_api 发布时间: 20231115
...rch Preparing search index... The search index is not available ts Options All Public Public/Protected All Inherited Externals Only exported Menu Globals "laya/device/media/Video" Video Class Video Video将视频显示到Canvas上。Video可能不会在所有浏览器有效。 关于Video支持的...
来源: Laya3.0_api 发布时间: 20231102
...绘制图形用于显示鼠标点击的位置。用另一个Sprite节点(allow),绘制图形表示寻路的角色,如图3-2所示, (图3-2) 在图2-21的surface节点上创建一个自定义的组件脚本: import Sprite = Laya.Sprite; import Component = Laya.Component; import Nav2DA...
来源: Laya3.0_文档 发布时间: 20251010
API DocumentationAll Packages | All Classes | Index | Frames No Frames SkeletonProperties | Methods | Events Packagelaya.ani.boneClasspublic class SkeletonInheritanceSkeleton Sprite Node EventDispatcher Object 骨骼动画由Templet,AnimationPlayer,Skeleton三部分组成。 Public Pro...
来源: laya_api 发布时间: 20170929
API DocumentationAll Packages | All Classes | Index | Frames No Frames SkeletonProperties | Methods | Events Packagelaya.ani.boneClasspublic class SkeletonInheritanceSkeleton Sprite Node EventDispatcher Object 骨骼动画由Templet,AnimationPlayer,Skeleton三部分组成。 Public Pro...
来源: Laya2.0_api 发布时间: 20190513
.../回到站立状态 this.animator.crossFade("Stand", 0.1); Laya.timer.clearAll(this); } }); } } 看看运行效果,如动图6-6所示: (动图6-6) 6.3 使用状态脚本 对我们的开发需求来说,能够播放和切换动画状态还不够,可能还需要在每一个状态内实现...
来源: Laya3.0_文档 发布时间: 20251010
...ct=default -p requiredDeviceType=default assembleHap --analyze=normal --parallel --incremental --daemon > hvigor UP-TO-DATE :entry:default@PreBuild... > hvigor UP-TO-DATE :libSysCapabilities:default@PreBuild... > hvigor Finished :entry:default@GenerateMetadata... after 3 ms > hvigor Fini...
来源: Laya_社区 发布时间: 20250106