• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 130 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0032 秒)

21. 有关Laya3D碰撞检测疑问 [ 83%]

....9, 0.9, 1); plane.meshRender.material = planeMat; var boxCollider = plane.addComponent(Laya.BoxCollider) as Laya.BoxCollider; boxCollider.setFromBoundBox(plane.meshFilter.sharedMesh.boundingBox); plane.name = "平面";  //正方体 let box: Laya.MeshSprite3D = scene.addChild(new Laya.MeshSprite3D(...

来源: Laya_社区 发布时间: 20180820

22. 高级应用-寻路导航 [ 82%]

...给terrainSprite添加PathFind组件 var pathFingding = this.terrainSprite.addComponent(Laya.PathFind); pathFingding.setting = { allowDiagonal: true, dontCrossCorners: false, heuristic: PathFinding.core.Heuristic.manhattan, weight: 1 }; var aStarMap = Laya.Loader.getRes("../../res/threeDimen/scene/T...

来源: Laya_示例 发布时间: 20241001

23. 灯光-聚光 [ 82%]

... camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); camera.addComponent(CameraMoveScript); //聚光灯 var spotLight = scene.addChild(new Laya.SpotLight()); spotLight.color = new Laya.Vector3(1, 1, 0); spotLight.transform.position = new Laya.Vector3(0.0, 1.2, 0.0); spotLight.directio...

来源: Laya_示例 发布时间: 20241001

24. 多光源渲染(ActionScript-3D基础(AS3)-LayaAir3D之灯光) [ 82%]

...var camera: Camera = scene.getChildByName("Main Camera") as Camera; camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像机上 var moveScript: LightMoveScript = camera.ad...

来源: Laya2.0_文档 发布时间: 20210714

25. 材质-BlinnPhong-高光贴图 [ 81%]

... camera.transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); camera.addComponent(CameraMoveScript); var directionLight = this.scene.addChild(new Laya.DirectionLight()); directionLight.direction = new Laya.Vector3(0, -0.8, -1); directionLight.color = new Laya.Vector3(1, 1, 1); var completeHand...

来源: Laya_示例 发布时间: 20241001

26. 材质-PBRStandard材质 [ 81%]

...is, function () { var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; var skyBox = new Laya.SkyBox(); camera.sky = skyBox; skyBox.textureCube = Laya.TextureCube.load("../../res/threeDimen/skyBox/skyBox1/skyCube.lt...

来源: Laya_示例 发布时间: 20241001

27. 多光源渲染(TypeScript-3D基础(TS)-LayaAir3D之灯光) [ 81%]

....addChild(scene); var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Laya.Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像机上 var moveScript = camera.addComponent(L...

来源: Laya2.0_文档 发布时间: 20210715

28. 多光源渲染(JavaScript-3D基础(JS)-LayaAir3D之灯光) [ 81%]

....addChild(scene); var camera = scene.getChildByName("Main Camera"); camera.addComponent(CameraMoveScript); camera.transform.localPosition = new Laya.Vector3(8.937199060699333, 61.364798067809126, -66.77836086472654); //将灯光移动脚本添加到摄像机上 var moveScript = camera.addComponent(L...

来源: Laya2.0_文档 发布时间: 20210715

29. 请问2.0中js怎么加天空盒子或穹顶,官网例子运行报错。 [ 80%]

... camera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false); camera.addComponent(CameraMoveScript); camera.clearFlag = Laya.BaseCamera.CLEARFLAG_SKY; //camera.clearColor =null; //天空盒 var skyBox = new Laya.SkyBox(); camera.sky = skyBox; skyBox.textureCube = Laya.TextureCube.load("res/sky...

来源: Laya_社区 发布时间: 20181203

30. 自定义shader-简单shader [ 80%]

..., 100)); camera.transform.translate(new Laya.Vector3(0, 0.5, 1.5)); camera.addComponent(CameraMoveScript); var layaMonkey = scene.addChild(new Laya.MeshSprite3D(Laya.Mesh.load("../../res/threeDimen/skinModel/LayaMonkey/Assets/LayaMonkey/LayaMonkey-LayaMonkey.lm"))); layaMonkey.transform.localScale =...

来源: Laya_示例 发布时间: 20241001