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大约有 51 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0051 秒)

21. laya.d3.core.pixelline.PixelLineMaterial_API3.0 [ 64%]

...ationRGB blendSrc blendSrcAlpha blendSrcRGB color cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount shaderData stencilOp stencilRef stencilTest stencilWrite cpuMemory gpuMemory Methods _addReference _clearReference _removeReference _setCPUMemory _s...

来源: Laya3.0_api 发布时间: 20231115

22. laya.d3.core.material.EffectMaterial_API3.0 [ 63%]

...ationRGB blendSrc blendSrcAlpha blendSrcRGB color cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite texture tilingOffset cpuMemory gpuMemory Methods _addReference _clearReference _...

来源: Laya3.0_api 发布时间: 20231115

23. laya.d3.core.trail.TrailMaterial_API3.0 [ 63%]

...ationRGB blendSrc blendSrcAlpha blendSrcRGB color cpuMemory cull depthTest depthWrite destroyed gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite texture tilingOffset cpuMemory gpuMemory Methods _addReference _clearReference _...

来源: Laya3.0_api 发布时间: 20231115

24. laya.d3.core.material.SkyBoxMaterial_API3.0 [ 63%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory id materialRenderMode obsolute referenceCount rotation shaderData stencilOp stencilRef stencilTest stencilWrite textureCube tintColor cpuMemory gpuMemory Methods _addReference _clearRef...

来源: Laya3.0_api 发布时间: 20231115

25. laya.d3.core.material.SkyPanoramicMaterial_API3.0 [ 63%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory id materialRenderMode obsolute panoramicTexture referenceCount rotation shaderData stencilOp stencilRef stencilTest stencilWrite tintColor cpuMemory gpuMemory Methods _addReference _cle...

来源: Laya3.0_api 发布时间: 20231115

26. laya.d3.core.material.WaterPrimaryMaterial_API3.0 [ 62%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed gpuMemory horizonColor id mainTexture materialRenderMode normalTexture obsolute referenceCount shaderData stencilOp stencilRef stencilTest stencilWrite waveScale waveSpeed cpuMemory gpuMemory Methods _add...

来源: Laya3.0_api 发布时间: 20231115

27. laya.d3.core.material.SkyProceduralMaterial_API3.0 [ 62%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed exposure gpuMemory groundTint id materialRenderMode obsolute referenceCount shaderData skyTint stencilOp stencilRef stencilTest stencilWrite sunDisk sunSize sunSizeConvergence cpuMemory gpuMemory Methods ...

来源: Laya3.0_api 发布时间: 20231115

28. laya.d3.core.material.UnlitMaterial_API3.0 [ 62%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed enableVertexColor gpuMemory id materialRenderMode obsolute referenceCount renderMode shaderData stencilOp stencilRef stencilTest stencilWrite tilingOffset cpuMemory gpuMemory Methods _addReference _clearR...

来源: Laya3.0_api 发布时间: 20231115

29. [LayaAir3]开关Instancing效果有区别 [ 62%]

... 提交 1 个回复 layaAir小孟 赞同来自: Heured 您好,这里的depthWrite改为true就可以了   2024-08-12 1 5 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请先登录 发起人 Heured 相关问题 2d拖尾效果的实现方案 dialog 自定义关...

来源: Laya_社区 发布时间: 20240812

30. laya.d3.core.material.ExtendTerrainMaterial_API3.0 [ 61%]

...endEquationRGB blendSrc blendSrcAlpha blendSrcRGB cpuMemory cull depthTest depthWrite destroyed diffuseScaleOffset1 diffuseScaleOffset2 diffuseScaleOffset3 diffuseScaleOffset4 diffuseScaleOffset5 diffuseTexture1 diffuseTexture2 diffuseTexture3 diffuseTexture4 diffuseTexture5 gpuMemory id materialRen...

来源: Laya3.0_api 发布时间: 20231115