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Laya_社区(65) laya_api(23) Laya2.0_api(20) Laya3.0_api(18) Laya3.0_文档(8) Laya2.0_示例(6) Laya2.0_文档(5) Laya_示例(5)
...mCurrIndex = 0; var mArmature; var mCurrSkinIndex = 0; (function() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); })(); function startFun() { mAniPath = "../../res/spine/spineRes1/dragon.sk"; mFactory = new Templet(); mFactory.on(...
来源: Laya_示例 发布时间: 20251130
...json获取shzview.autoBtn这个按钮,然后对按钮进行滤镜处理enable_false(shzview.autoBtn); // 灰色滤镜 var grayfilter = [ 0.3086, 0.6094, 0.0820, 0, 0,//R 0.3086, 0.6094, 0.0820, 0, 0,//G 0.3086, 0.6094, 0.0820, 0, 0,//B 0, 0, 0, 1, 0 //A ]; var grayscale...
来源: Laya_社区 发布时间: 20170103
... scriptPath selfAnchor selfBody selfGroundPoint Accessors awaked destroyed enabled hideFlags id joint Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new PulleyJoint...
来源: Laya3.0_api 发布时间: 20231115
...y owner runInEditor scriptPath selfBody Accessors awaked damping destroyed enabled frequency hideFlags id joint Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new W...
来源: Laya3.0_api 发布时间: 20231115
...kinIndex = 0; var mSkinList = ["goblin","goblingirl"]; (function() { WebGL.enable(); Laya.init(Browser.width, Browser.height); Laya.stage.bgColor = "#ffffff"; Stat.show(); startFun(); })(); function startFun() { mAniPath = "../../res/spine/spineRes2/goblins.sk"; mFactory = new Templet(); mFactory.on...
来源: Laya_示例 发布时间: 20251130
... Laya_Aaron 赞同来自: 检查一下 判定区域,检查一下 mouse enable 的值 2019-12-16 0 0 分享 微博 QZONE 微信 煮饭烫伤手 赞同来自: 在区域里面呢,enable没设置呢 2019-12-16 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请...
来源: Laya_社区 发布时间: 20191216
...iptPath selfBody Accessors angularOffset awaked correctionFactor destroyed enabled hideFlags id joint linearOffset maxForce maxTorque Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Construc...
来源: Laya3.0_api 发布时间: 20231115
...InEditor scriptPath selfAnchor selfBody Accessors awaked damping destroyed enabled frequency hideFlags id joint length maxLength minLength Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Con...
来源: Laya3.0_api 发布时间: 20231115
...otherBody owner runInEditor scriptPath selfBody Accessors awaked destroyed enableLimit enableMotor enabled hideFlags id joint lowerAngle maxMotorTorque motorSpeed upperAngle Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPre...
来源: Laya3.0_api 发布时间: 20231115
...子节点(this.roleBox.destroyChildren();)前面加上navMesh2DSurface.enabled = false就不会报错。 但是使用了navMesh2DSurface.enabled = false后再使用navMesh2DSurface.enabled = true导航不起作用了。 当前遇到一个非常棘手的问题:当房间中有三个角色...
来源: Laya_社区 发布时间: 20250707