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...0.9, 1); plane.meshRender.material = planeMat; var meshCollider = plane.addComponent(Laya.MeshCollider); meshCollider.mesh = plane.meshFilter.sharedMesh; var box = scene.addChild(new Laya.MeshSprite3D(new Laya.BoxMesh(0.5, 0.5, 0.5))); var mat = new Laya.StandardMaterial(); mat.diffuseTexture = Laya...
来源: Laya_示例 发布时间: 20241124
...碰撞组。 Returns CannonRigidbody3D Properties Optional _extra _extra: IComponentExtra Inherited from Component._extra Defined in laya/components/Component.ts:36 Optional _singleton _singleton: boolean = true Inherited from Component._singleton Defined in laya/components/Component.ts:30 是否单...
来源: Laya3.0_api 发布时间: 20231102
...transform.rotate(new Laya.Vector3(-15, 0, 0), true, false); this.camera.addComponent(CameraMoveScript); //加载猴子 this.layaMonkey = this.scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh")); this.layaMonkey.transform.position = new Laya.Vector3(0, 0, 1);...
来源: Laya_示例 发布时间: 20241124