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大约有 95 项符合查询结果, 库内数据总量为 30,935 项。 (搜索耗时: 0.0031 秒)

21. HTMLCanvas Laya.stage.addChild(HTMLCanvas); 挂载到舞台报错 [ 76%]

...vas = HTMLCanvas.create("2D");                 var context:RenderContext = new RenderContext(canvasWidth, canvasHeight, canvas);                 context.ctx.setCanvasType(1);                 conchModel.drawToCanvas(canvas.source, offsetX, offsetY);  ...

来源: Laya_社区 发布时间: 20180626

22. laya.d3.core.MeshRenderer [ 74%]

...stum:BoundFrustum):Boolean[override] MeshRenderer  _renderUpdate(context:RenderContext3D, transform:Transform3D):void[override] MeshRenderer  _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] MeshRenderer  _renderUpdateWithCameraForNative(context:RenderCont...

来源: Laya2.0_api 发布时间: 20190513

23. laya.d3.component.hlod.HLODRender_API3.0 [ 73%]

... Returns void _needRender _needRender(boundFrustum: BoundFrustum, context: RenderContext3D): boolean Overrides BaseRender._needRender Defined in laya/d3/component/HLOD/HLODRender.ts:142 Parameters boundFrustum: BoundFrustum context: RenderContext3D Returns boolean _renderUpdate _renderUpdate(context...

来源: Laya3.0_api 发布时间: 20231115

24. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 73%]

... Returns void _needRender _needRender(boundFrustum: BoundFrustum, context: RenderContext3D): boolean Overrides BaseRender._needRender Defined in laya/d3/component/staticmesh/StaticBatchMeshRender.ts:117 Parameters boundFrustum: BoundFrustum context: RenderContext3D Returns boolean _renderUpdate _ren...

来源: Laya3.0_api 发布时间: 20231115

25. laya.d3.terrain.TerrainRender [ 72%]

...tum:BoundFrustum):Boolean[override] TerrainRender  _renderUpdate(context:RenderContext3D, transform:Transform3D):void[override] TerrainRender  _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] TerrainRender event(type:String, data:* = null):Boolean 派发事...

来源: Laya2.0_api 发布时间: 20190513

26. laya.d3.renderobjs.renderobj.CullPassBase_API3.0 [ 72%]

...Manager Returns void Static cullDistanceVolume cullDistanceVolume(context: RenderContext3D, render: BaseRender): boolean Defined in laya/d3/RenderObjs/RenderObj/CullPass.ts:28 TODO 视距与包围提裁剪 Parameters context: RenderContext3D render: BaseRender Returns boolean Globals "laya/d3/Render...

来源: Laya3.0_api 发布时间: 20231115

27. laya.d3.core.trail.TrailRenderer [ 71%]

...ustum:BoundFrustum):Boolean[override] TrailRenderer  _renderUpdate(state:RenderContext3D, transform:Transform3D):void[override] TrailRenderer  _renderUpdateWithCamera(context:RenderContext3D, transform:Transform3D):void[override] TrailRenderer event(type:String, data:* = null):Boolean 派发事...

来源: Laya2.0_api 发布时间: 20190513

28. laya.d3.core.scene.bvhscenerendermanager.BVHCullPass_API3.0 [ 70%]

...Manager Returns void Static cullDistanceVolume cullDistanceVolume(context: RenderContext3D, render: BaseRender): boolean Inherited from CullPassBase.cullDistanceVolume Defined in laya/d3/RenderObjs/RenderObj/CullPass.ts:28 TODO 视距与包围提裁剪 Parameters context: RenderContext3D render: Bas...

来源: Laya3.0_api 发布时间: 20231115

29. Test类继承 Laya.Sprite 然后重写render方法,如何将一个RGBA图像绘制到画布里面 [ 68%]

...如如下: class Test extends Laya.Sprite{ render(context: laya.renders.RenderContext, x: number, y: number){ context.putImageData(null,100,100); } } 但是 putImageData 方法不存在,要怎么样才能使用putImageData 有何办法? 2017-02-16 添加评论 免费帖 --> 分享 微博 QZONE 微...

来源: Laya_社区 发布时间: 20170216

30. 3D场景销毁后,仍有引用存在,内存中场景及引用其的对象无法销毁 [ 63%]

...自: //clear context references Laya.Render._context.destroy(false); Laya.RenderContext3D._instance.scene = null; Laya.RenderContext3D._instance.camera = null;  //clearshaders let shaderIncetance = Laya.RenderContext3D._instance.shader; shaderIncetance.destroy(); Laya.RenderContext3D._instance.shad...

来源: Laya_社区 发布时间: 20191102