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Laya_社区(159) Laya3.0_api(85) Laya3.0_文档(63) Laya2.0_api(43) laya_api(23) Laya2.0_文档(21) Laya2.0_示例(1)
...3D场景玩家 上面的代码: onCollisionEnter(other){ if(other.other.owner.name==="end"){ // this.owner.parent.removeSelf(); //删除自身场景 console.log(this.owner.parent) console.log(this.owner.parent.parent); //创建胜利的UI界面 let victoryScene=new VictoryScene(); Laya.stage.addCh...
来源: Laya_社区 发布时间: 20190903
...ipt, "CmpScript", Laya.Script) CmpScript.prototype._initialize = function (owner) { var _this = this; CmpScript.__super.prototype._initialize.call(this, owner); } CmpScript.prototype._update = function (state) { CmpScript.__super.prototype._update.call(this, state); if (this.owner) { this.x += 1; va...
来源: Laya_社区 发布时间: 20161126
...边形位置点数据): draw() { const pp = this.owner.getComponent(Laya.PolygonCollider).points; let points = this.pointS_to_pointA(pp) let owner: Laya.Sprite = this.owner as Laya.Sprite const ctx = owner.graphics; ...
来源: Laya_社区 发布时间: 20200428
...nstructor Properties _geometry _invertFront _isRender _materialShaderData _owner _renderShaderData _shaderInstances _transform Methods _addShaderInstance _clearShaderInstance _destroy _render drawGeometry Constructors constructor new RenderElementOBJ(): RenderElementOBJ Defined in laya/d3/RenderObjs...
来源: Laya3.0_api 发布时间: 20231115
...nstructor Properties _geometry _invertFront _isRender _materialShaderData _owner _renderShaderData _shaderInstances _transform drawCount updateNums Methods _addShaderInstance _clearShaderInstance _destroy _render addUpdateBuffer clear drawGeometry getUpdateData Constructors constructor new InstanceR...
来源: Laya3.0_api 发布时间: 20231115
...era Hierarchy WebXRCameraManager Index Constructors constructor Properties owner Accessors position rigCameras rotationQuaternion Methods _updateFromXRSession destroy Constructors constructor new WebXRCameraManager(camera: any, manager?: WebXRSessionManager): WebXRCameraManager Defined in laya/d3/We...
来源: Laya3.0_api 发布时间: 20231115
...ZONE 微信 biubiubiu 赞同来自: 以下是测试代码 this.owner.scene.scale(1.25, 1.25) //使用缩放后 图片拼合会多一条线 2.0中没有此问题 Laya.loader.load("http://103.219.177.59:63344/%2 ... ot%3B, Laya.Loader.TEXTURE2D).then((texture: Laya.Texture2D) =...
来源: Laya_社区 发布时间: 20230316
...eRenderObject Object ... Public Methods MethodDefined By RenderObject(owner:Sprite3D)RenderObjectConstructor DetailRenderObject()Constructorpublic function RenderObject(owner:Sprite3D) Parameters owner:Sprite3DSat Mar 18 2017, 04:52 PM +08:00
来源: laya_api 发布时间: 20170318
...共享网格。 MeshFilterPublic Methods MethodDefined By MeshFilter(owner:RenderableSprite3D) 创建一个新的 MeshFilter 实例。 MeshFilter destroy():void MeshFilterProperty DetailsharedMeshpropertysharedMesh:Mesh 获取共享网格。 Implementation public function get sharedM...
来源: Laya2.0_api 发布时间: 20190513
...: 与内容相关的链接 提交 1 个回复 苏栢 赞同来自: other.owner.name == "zhangai1" 我一般用这个方式来判断 东西多就 other.owner.name[0] == "z" && ther.owner.name[1] == "h" 2019-07-25 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回...
来源: Laya_社区 发布时间: 20190721