大约有 45 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0032 秒)
...evel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpuMemory currentActive gpuMemory Methods _addReference _clearReference _createRenderTarget _end _getSource _removeReference _setCPUMemory _setCreateURL _setGPUMemory _start dest...
来源: Laya3.0_api 发布时间: 20231102
...lute offsetX offsetY referenceCount samples sourceHeight sourceWidth width wrapModeU wrapModeV wrapModeW cpuMemory currentActive gpuMemory Methods _addReference _clearReference _create _end _removeReference _setCPUMemory _setCreateURL _setGPUMemory _start clear destroy end event getData getIsReady g...
来源: Laya3.0_api 发布时间: 20231115
...evel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpuMemory currentActive gpuMemory Methods _addReference _clearReference _end _removeReference _setCPUMemory _setCreateURL _setGPUMemory _start destroy event getData gpuCompressFo...
来源: Laya3.0_api 发布时间: 20231115
...evel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpuMemory currentActive gpuMemory Methods _addReference _clearReference _createRenderTarget _removeReference _setCPUMemory _setCreateURL _setGPUMemory destroy event getData gpuCo...
来源: Laya3.0_api 发布时间: 20231115
...evel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpuMemory currentActive gpuMemory Methods _addReference _clearReference _createRenderTarget _end _getSource _removeReference _setCPUMemory _setCreateURL _setGPUMemory _start dest...
来源: Laya3.0_api 发布时间: 20231102
...referenceCount seekable seeking source videoHeight videoWidth volume width wrapModeU wrapModeV wrapModeW cpuMemory gpuMemory Methods _addReference _clearReference _getSource _removeReference _setCPUMemory _setCreateURL _setGPUMemory canPlayType destroy event gpuCompressFormat hasListener isCreateFro...
来源: Laya3.0_api 发布时间: 20231115
...骨动画能倒播或pingpong吗 从API看,只有AnimationPlayerBase有wrapMode,因此其子类Animation和FrameAnimation支持倒序和PINGPONG, 但AnimationPlayer没有wrapMode,而Skeleton里面的player就是AnimationPlayer,所以 龙骨貌似只支持正序播放? 2018-06-23 添加...
来源: Laya_社区 发布时间: 20180623
..., // 使用双线性过滤 wrapModeU: Laya.WrapMode.Repeat, // U坐标使用Clamp模式 wrapModeV: Laya.WrapMode.Repeat // V坐标使用Clamp模式 }, constr...
来源: Laya_社区 发布时间: 20250819
...播放,有办法设置按顺序播放吗,看了官方文档,“配合wrapMode属性,可设置动画播放顺序类型。”,想问下如何配合wrapMode 2018-09-18 0 0 分享 微博 QZONE 微信 为什么被折叠? 0 个回复被折叠 要回复问题请先登录 发起人 cuixueying 相...
来源: Laya_社区 发布时间: 20180727
.../baozha_6.png,baozha/baozha_7.png'; ni.interval=100; ni.autoPlay=false; ni.wrapMode=0; ni.play(0,false); var man:Laya.Sprite= this.owner.parent.getChildByName('man') as Laya.Sprite; var cil2:Laya.PolygonCollider=man.getComponent(Laya.PolygonCollider); var rig2:Laya.RigidBody=man.getComponent(Laya....
来源: Laya_社区 发布时间: 20190721