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Laya_社区(163) Laya3.0_api(79) Laya2.0_api(73) Laya2.0_文档(58) Laya_示例(28) laya_api(14) Laya3.0_文档(12) Laya2.0_示例(5)
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close closeAll closeByGroup contains customRender destroy destroyChildren doClose doOpen drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce ...
来源: Laya3.0_api 发布时间: 20231115
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChild...
来源: Laya3.0_api 发布时间: 20231115
...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight = _scene.addChild(new Laya.DirectionLight()); //光照颜色 directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.transform.rotate(new Laya.Vector3...
来源: Laya2.0_文档 发布时间: 20210715
...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...
来源: laya_api 发布时间: 20170929
...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...
来源: laya_api 发布时间: 20170929
...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight = _scene.addChild(new Laya.DirectionLight()); //光照颜色 directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.transform.rotate(new Laya.Vector3...
来源: Laya2.0_文档 发布时间: 20210715
...; camera.transform.translate(new Laya.Vector3(-5, 20, -30), false); camera.addComponent(CameraMoveScript); scene.once(Laya.Event.HIERARCHY_LOADED, this, function () { setCustomMaterial(scene.getChildAt(2)); }); function setCustomMaterial(spirit3D) { if (spirit3D instanceof Laya.MeshSprite3D) { var m...
来源: Laya_示例 发布时间: 20250222
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds ge...
来源: Laya3.0_api 发布时间: 20231115
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds get...
来源: Laya3.0_api 发布时间: 20231102
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds ge...
来源: Laya3.0_api 发布时间: 20231115