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大约有 432 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0062 秒)

291. laya.ui.DialogManager_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer close closeAll closeByGroup contains customRender destroy destroyChildren doClose doOpen drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce ...

来源: Laya3.0_api 发布时间: 20231115

292. laya.ani.swf.MovieClip_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChild...

来源: Laya3.0_api 发布时间: 20231115

293. 资源加载(JavaScript-3D基础(JS)-LayaAir3D之资源加载) [ 33%]

...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight = _scene.addChild(new Laya.DirectionLight()); //光照颜色 directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.transform.rotate(new Laya.Vector3...

来源: Laya2.0_文档 发布时间: 20210715

294. laya.d3.core.light.PointLight [ 33%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...

来源: laya_api 发布时间: 20170929

295. laya.d3.core.light.DirectionLight [ 33%]

...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...

来源: laya_api 发布时间: 20170929

296. 资源加载(TypeScript-3D基础(TS)-LayaAir3D之资源加载) [ 33%]

...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight = _scene.addChild(new Laya.DirectionLight()); //光照颜色 directionLight.color = new Laya.Vector3(1, 1, 1); directionLight.transform.rotate(new Laya.Vector3...

来源: Laya2.0_文档 发布时间: 20210715

297. 自定义shader-地形shader [ 33%]

...; camera.transform.translate(new Laya.Vector3(-5, 20, -30), false); camera.addComponent(CameraMoveScript); scene.once(Laya.Event.HIERARCHY_LOADED, this, function () { setCustomMaterial(scene.getChildAt(2)); }); function setCustomMaterial(spirit3D) { if (spirit3D instanceof Laya.MeshSprite3D) { var m...

来源: Laya_示例 发布时间: 20250222

298. laya.display.AnimationBase_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds ge...

来源: Laya3.0_api 发布时间: 20231115

299. laya.device.media.Video_API3.0 [ 33%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds get...

来源: Laya3.0_api 发布时间: 20231102

300. laya.display.FrameAnimation_API3.0 [ 32%]

... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds ge...

来源: Laya3.0_api 发布时间: 20231115