• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 2,970 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0132 秒)

291. laya.components.KeyframeNodeList2D_API3.0 [ 81%]

...orted Menu Globals "laya/components/KeyframeNodeList2D" KeyframeNodeList2D Class KeyframeNodeList2D Hierarchy KeyframeNodeList2D Index Accessors count Methods getNodeByIndex setNodeByIndex Accessors count get count(): number set count(value: number): void Defined in laya/components/KeyframeNodeList2...

来源: Laya3.0_api 发布时间: 20231115

292. laya.d3.core.SkinnedMeshSprite3DShaderDeclaration_API3.0 [ 81%]

...SkinnedMeshSprite3DShaderDeclaration" SkinnedMeshSprite3DShaderDeclaration Class SkinnedMeshSprite3DShaderDeclaration Hierarchy SkinnedMeshSprite3DShaderDeclaration Index Properties SHADERDEFINE_BONE SHADERDEFINE_SIMPLEBONE Properties Static SHADERDEFINE_BONE SHADERDEFINE_BONE: ShaderDefine Defined ...

来源: Laya3.0_api 发布时间: 20231115

293. laya.d3.shader.pbr.PBRShaderLib_API3.0 [ 81%]

... Only exported Menu Globals "laya/d3/shader/pbr/PBRShaderLib" PBRShaderLib Class PBRShaderLib Hierarchy PBRShaderLib Index Properties DEFINE_ANISOTROPY DEFINE_CLEARCOAT DEFINE_CLEARCOAT_NORMAL DEFINE_EMISSION Methods init Properties Static DEFINE_ANISOTROPY DEFINE_ANISOTROPY: ShaderDefine Defined in...

来源: Laya3.0_api 发布时间: 20231115

294. 如何获取指定类的共有的变量名集合 ? [ 81%]

...候使用的是以下方法: public static function getPublicVarNameList($class:Class):Vector.<String> {      var vt:Vector.<String> = new Vector.<String>();       var classXml:XML=describeType($class);      var variableXmlList:* = classXml["factory"][0]["variable"];  ...

来源: Laya_社区 发布时间: 20180329

295. 打包XCode项目包贴上二次开发demo代码时提示错误:Use of undeclared identifier 'conchRuntime' [ 81%]

...遇到同样的问题 Undefined symbols for architecture arm64:   "_OBJC_CLASS_$_conchConfig", referenced from:       objc-class-ref in GameReadingViewController.o   "_OBJC_CLASS_$_conchRuntime", referenced from:       objc-class-ref in GameReadingViewController.o   "_OBJC_IVAR_$_conchR...

来源: Laya_社区 发布时间: 20190128

296. laya.display.cmd.DrawPolyCmd_API3.0 [ 81%]

...nals Only exported Menu Globals "laya/display/cmd/DrawPolyCmd" DrawPolyCmd Class DrawPolyCmd 绘制多边形 Hierarchy DrawPolyCmd Index Properties fillColor lineColor lineWidth points x y ID Methods recover Properties fillColor fillColor: any Defined in laya/display/cmd/DrawPolyCmd.ts:26 填充颜...

来源: Laya3.0_api 发布时间: 20231115

297. laya.d3.text.TextMesh_API3.0 [ 81%]

...ited Externals Only exported Menu Globals "laya/d3/text/TextMesh" TextMesh Class TextMesh TextMesh 类用于创建文本网格。 Hierarchy TextMesh Index Constructors constructor Accessors color fontSize text Constructors constructor new TextMesh(): TextMesh Defined in laya/d3/text/TextMesh.ts:58 ...

来源: Laya3.0_api 发布时间: 20231115

298. laya.d3.core.particleshuriken.module.ColorOverLifetime_API3.0 [ 81%]

..."laya/d3/core/particleShuriKen/module/ColorOverLifetime" ColorOverLifetime Class ColorOverLifetime ColorOverLifetime 类用于粒子的生命周期颜色。 Hierarchy ColorOverLifetime Index Constructors constructor Properties enable Accessors color Methods clone cloneTo Constructors constructor new...

来源: Laya3.0_api 发布时间: 20231115

299. 资源导出出错,怎么解 [ 81%]

...et_Item (System.String key) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameO...

来源: Laya_社区 发布时间: 20171206

300. LayAir的视图编辑器不会移除旧的ui [ 81%]

...ui移动目录之后,发布视图。会在ui目录产生一个新的ui class.但是不会移除旧的ui,class 而之前的逻辑,引用的还是旧的ui class。导致一些可能忽略的异常。 2017-09-13 添加评论 免费帖 --> 分享 微博 QZONE 微信 没有找到相关结果 已邀...

来源: Laya_社区 发布时间: 20170913