• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 550 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0040 秒)

291. 骨骼动画-多纹理 [ 78%]

...ebGL; export class MultiTexture { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; constructor() { WebGL.enable...

来源: Laya2.0_示例 发布时间: 20241118

292. laya.resource.HTMLCanvas [ 78%]

...存大小。 HTMLCanvas  release():void 释放。 HTMLCanvas  size(w:Number, h:Number):void 设置宽高。 HTMLCanvasPublic Constants ConstantDefined By  TYPE2D : String = 2D[static] 2D 模式。HTMLCanvas  TYPE3D : String = 3D[static] 3D 模式。HTMLCanvas  TYPEAUTO : String = AUTO[sta...

来源: laya_api 发布时间: 20170929

293. 脚本组件的使用(JavaScript-2D进阶篇(JS)-扩展模块) [ 77%]

...量名一致 | | tips | 鼠标经过显示标签 | | type | 类型:Int,Number,sNumber,String,Bool,Option,editOption,Check,Color,ColorArray,Node,Nodes,Prefab,SizeGrid,Vec,Vector,Ease | | accept | String的关联属性,accept:res 为接收资源地址 | | acceptTypes | Node和accept的关联属性...

来源: Laya2.0_文档 发布时间: 20210715

294. 脚本化(JavaScript-IDE篇(JS)-脚本使用) [ 77%]

...量名一致 | | tips | 鼠标经过显示标签 | | type | 类型:Int,Number,sNumber,String,Bool,Option,editOption,Check,Color,ColorArray,Node,Nodes,Prefab,SizeGrid,Vec,Vector,Ease | | accept | String的关联属性,accept:res 为接收资源地址 | | acceptTypes | Node和accept的关联属性...

来源: Laya2.0_文档 发布时间: 20200603

295. laya.d3.terrain.TerrainRes [ 77%]

...ilTextureInfos : Vector.<DetailTextureInfo>TerrainRes  _gridSize : NumberTerrainRes  _heightData : TerrainHeightDataTerrainRes  _heightDataBitType : intTerrainRes  _heightDataUrl : StringTerrainRes  _heightDataValue : NumberTerrainRes  _heightDataX : intTerrainRes  _heightDataZ :...

来源: Laya2.0_api 发布时间: 20190513

296. 骨骼动画-藤蔓 [ 77%]

...export class Skeleton_SpineVine { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...

来源: Laya2.0_示例 发布时间: 20241118

297. 骨骼动画-橡胶人 [ 77%]

...class Skeleton_SpineStretchyman { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...

来源: Laya2.0_示例 发布时间: 20241118

298. 动画不显示 [ 77%]

...e var m_IsMoving:Boolean = false;         private var m_MovStartTime:Number = 0;         private var m_MovNeedMs:Number = 0 ;          private var m_speed:Number = 150; //每秒移动像素         private var m_curdirection:int = 0 ;         private var m_curaniname:S...

来源: Laya_社区 发布时间: 20170921

299. 给Dictionary添加个长度 [ 77%]

...eys.indexOf(key); if (index >= 0) return index; key = (key is String) ? Number(key) : ((key is Number) ? key.toString() : key); return _keys.indexOf(key); } /** * 返回指定键名的值。 * @param key 键名对象。 * @return 指定键名的值。 */ public function get(key:*):* { var index:i...

来源: Laya_社区 发布时间: 20180619

300. 骨骼动画-换装 [ 77%]

....WebGL; export class ChangeSkin { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mSkinList:any = ["go...

来源: Laya_示例 发布时间: 20241118