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Laya_社区(163) Laya3.0_api(79) Laya2.0_api(73) Laya2.0_文档(58) Laya_示例(28) laya_api(14) Laya3.0_文档(8) Laya2.0_示例(5)
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addLabel bubbleEvent callLater clear clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds ge...
来源: Laya3.0_api 发布时间: 20231115
...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D addParticle(position:Vector3, velocity:Vector3):void 添加粒子。 Particle3D clearTimer(caller:*, method:Function):void 清理定时器。功能同L...
来源: laya_api 发布时间: 20170603
...引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = null):void 延迟运行指定的函...
来源: Laya2.0_api 发布时间: 20190513
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getAniNameByIndex getAnimNu...
来源: Laya3.0_api 发布时间: 20231115
...ctor3(0, 180, 0), false, false); //相机视角控制组件(脚本) camera.addComponent(CameraMoveScript); //添加光照 var directionLight:DirectionLight = _scene.addChild(new DirectionLight()) as DirectionLight; //光照颜色 directionLight.color = new Vector3(1, 1, 1); directionLight.transform....
来源: Laya2.0_文档 发布时间: 20210715
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance addInputChild callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds get...
来源: Laya3.0_api 发布时间: 20231102
...ods _initialize _processActive _setX _setY addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater canPlayType clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getCh...
来源: Laya3.0_api 发布时间: 20231115
... zOrder Methods _initialize _processActive addChild addChildAt addChildren addComponent addComponentInstance bubbleEvent callLater clearTimer contains customRender destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getCh...
来源: Laya3.0_api 发布时间: 20231115
...位置。 Sprite3D addChildren(... args):void 批量增加子节点 Node addComponent(type:*):Component3D 添加指定类型组件。 Sprite3D clearTimer(caller:*, method:Function):void 清理定时器。功能同Laya.timer.clearTimer()。 Node clone():* 克隆。 Sprite3D cloneTo(destObject:*)...
来源: laya_api 发布时间: 20170929
...引位置。 Node addChildren(... args):void 批量增加子节点 Node addComponent(type:Class):* 添加组件。 Node addComponentIntance(comp:Component):* 添加组件实例。 Node addInputChild(node:Node):NodeNode callLater(method:Function, args:Array = null):void 延迟运行指定的函...
来源: Laya2.0_api 发布时间: 20190513