大约有 770 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0043 秒)
...adientColor.ts:104 最小渐变颜色。 Returns Gradient type get type(): number Defined in laya/d3/core/particleShuriKen/module/GradientColor.ts:69 生命周期颜色类型,0为固定颜色模式,1渐变模式,2为随机双固定颜色模式,3随机双渐变模式。 Returns number Methods clone c...
来源: Laya3.0_api 发布时间: 20231115
...SessionManager.ts:26 Current XR XRFrame currentTimestamp currentTimestamp: number = -1 Defined in laya/d3/WebXR/core/WebXRSessionManager.ts:28 WebXR timestamp updated every frame defaultHeightCompensation defaultHeightCompensation: number = 1.7 Defined in laya/d3/WebXR/core/WebXRSessionManager.ts:30...
来源: Laya3.0_api 发布时间: 20231115
...除。 EventDispatcher raycast(ray:Ray, hitInfo:RaycastHit, maxDistance:Number):Boolean[override] 在场景中投下可与网格碰撞器碰撞的一条光线,获取发生碰撞的网格碰撞器信息。 MeshColliderEvents Hide Inherited Events Show Inherited Events Event Summary Defined By en...
来源: laya_api 发布时间: 20170929
... PixelLineMaterial 实例。 Returns PixelLineMaterial Properties _id _id: number = 0 Inherited from Resource._id Defined in laya/resource/Resource.ts:97 destroyedImmediately destroyedImmediately: boolean Inherited from Resource.destroyedImmediately Defined in laya/resource/Resource.ts:112 是否在...
来源: Laya3.0_api 发布时间: 20231115
...n laya/d3/RenderObjs/RenderObj/RenderElementOBJ.ts:22 drawCount drawCount: number Defined in laya/d3/RenderObjs/RenderObj/InstanceRenderElementOBJ.ts:16 updateNums updateNums: number Defined in laya/d3/RenderObjs/RenderObj/InstanceRenderElementOBJ.ts:18 Methods _addShaderInstance _addShaderInstance(...
来源: Laya3.0_api 发布时间: 20231115
...tData unbind Constructors constructor new NativeVertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, canRead?: boolean): NativeVertexBuffer3D Overrides VertexBuffer3D.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeVertexBuffer3D.ts:44 创建一个 VertexBuffer3D 实例。 Paramete...
来源: Laya3.0_api 发布时间: 20231115
...ativeOBJ/NativeTransform3D.ts:22 Static MemoryBlock_size MemoryBlock_size: number = 16 * 4 Defined in laya/d3/RenderObjs/NativeOBJ/NativeTransform3D.ts:14 Static tmpVec3 tmpVec3: Vector3 = new Vector3() Inherited from Transform3D.tmpVec3 Defined in laya/d3/core/Transform3D.ts:882 Accessors localMatr...
来源: Laya3.0_api 发布时间: 20231115
...BaseMaterial> 获取浅拷贝材质列表。 BaseRender sortingFudge : Number排序矫正值。BaseRenderPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By ParticleRender(owner:Particle3D)ParticleRender _addShaderDefine(value:int):void 增加Shader...
来源: laya_api 发布时间: 20170603
...BaseMaterial> 获取浅拷贝材质列表。 BaseRender sortingFudge : Number排序矫正值。BaseRenderPublic Methods Hide Inherited Public Methods Show Inherited Public Methods MethodDefined By GlitterRender(owner:Glitter)GlitterRender _addShaderDefine(value:int):void 增加Shader宏定...
来源: laya_api 发布时间: 20170929
.../display/Node.ts:62 节点标签 Static WORLDINVERTFRONT WORLDINVERTFRONT: number Defined in laya/d3/core/Sprite3D.ts:31 Accessors active get active(): boolean set active(value: boolean): void Inherited from Node.active Defined in laya/display/Node.ts:655 获取自身是否激活。 Returns boolean ...
来源: Laya3.0_api 发布时间: 20231115