大约有 621 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0046 秒)
Laya3.0_api(295) Laya_社区(261) Laya2.0_文档(32) Laya3.0_文档(19) Laya2.0_示例(5) Laya2.0_api(5) laya_api(2) Laya_示例(2)
...t: any[] = target.map( (_, index: number) => index % step === 0 ? Array.from(Array(step).keys()).map((x: number) => target[index + x]) : [] ) .filter((x: any[]) => x.length > 0); if (markString) result = result.map((x: any[]) => x.join("")) return result; } padding(str: string | any[]...
来源: Laya_社区 发布时间: 20190321
...发射器的体积和形状。 1. `Sphere` 球 1. *Radius* 半径 2. *Emit from shell* 根据壳发射 3. *Randomize Direction* 随机化方向 2. `Hemisphere` 半球形状 1. *Radius* 半径 2. *Emit from shell* 根据壳发射 3. *Randomize Direction* 随机化方向 3. `cone` 锥形 1. *Angle* ...
来源: Laya2.0_文档 发布时间: 20210715
...derElement Properties _batchElement _batchElement: RenderElement Inherited from RenderElement._batchElement Defined in laya/d3/core/render/RenderElement.ts:49 _renderElementOBJ _renderElementOBJ: IRenderElement Inherited from RenderElement._renderElementOBJ Defined in laya/d3/core/render/RenderEleme...
来源: Laya3.0_api 发布时间: 20231115
...oolean 射线检测所有碰撞的物体。 PhysicsSimulation raycastAllFromTo(from:Vector3, to:Vector3, out:Vector.<HitResult>, collisonGroup:int, collisionMask:int):Boolean 射线检测所有碰撞的物体。 PhysicsSimulation raycastFromTo(from:Vector3, to:Vector3, out:HitResult = nu...
来源: Laya2.0_api 发布时间: 20190513
...ated by LayaAirIDE, please do not make any modifications. */ import GameUI from "./script/GameUI" import GameControl from "./script/GameControl" import Bullet from "./script/Bullet" import DropBox from "./script/DropBox" /* * 游戏初始化配置; */ export default class GameConfig{ static width:nu...
来源: Laya_社区 发布时间: 20181001
...rs active get active(): boolean set active(value: boolean): void Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:35 是否开启 Returns boolean Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:39 是否开启 Par...
来源: Laya3.0_api 发布时间: 20231115
...rs active get active(): boolean set active(value: boolean): void Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:34 是否开启 Returns boolean Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:38 是否开启 Par...
来源: Laya3.0_api 发布时间: 20231102
...来自: 在Main.js中,将引用ui的语句删掉即可。 ``` import ui from "./ui/layaMaxUI"; ``` 在5月份的demo项目调整中,这句话已经去掉了,你应该是用的旧IDE新建的项目。 2019-08-14 0 3 分享 微博 QZONE 微信 叔年心~厌世 赞同来自: 在这里 demo_open...
来源: Laya_社区 发布时间: 20190813
...rs active get active(): boolean set active(value: boolean): void Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:35 是否开启 Returns boolean Inherited from PostProcessEffect.active Defined in laya/d3/core/render/PostProcessEffect.ts:39 是否开启 Par...
来源: Laya3.0_api 发布时间: 20231115
...ent(type:String, data:* = null):Boolean 派发事件。 EventDispatcher from(target:*, props:Object, duration:Number, ease:Function = null, offset:Number = 0):TimeLine 从 props 属性,缓动到当前状态。 TimeLine from(target:*, props:Object, duration:Number, ease:Function = null, offse...
来源: laya_api 发布时间: 20170929