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Laya_社区(99) Laya_示例(78) Laya2.0_示例(68) Laya3.0_api(55) Laya2.0_文档(35) Laya3.0_文档(10) laya_api(6) Laya2.0_api(5)
...ange); Laya.stage.addChild(progressBar); } private function onChange(value:Number):void { trace("进度: "+Math.floor(value*100)+"%"); } //游戏资源加载进度函数 private function onProgress(pro:Number):void { trace("加载了总文件的:"+pro+"%") progressBar.value=pro; if(progressBar.value...
来源: Laya_社区 发布时间: 20160509
... default verbosity = 0 I/cr_LibraryLoader: Expected native library version number "71.0.3578.99", actual native library version number "71.0.3578.99" W/cr_ChildProcLH: Create a new ChildConnectionAllocator with package name = com.google.android.webview, sandboxed = true I/cr_BrowserStartup: Initiali...
来源: Laya_社区 发布时间: 20190723
...his.sortHandler); } public sortHandler(left:Laya.Sprite,right:Laya.Sprite):number{ return left.y-right.y; } 这样实现 当前Sprite里面的可移动sprite元素Y轴小的永远被Y轴大的遮挡,在IDE调试没有问题,但是打包APP(单机)在安卓机器上跑,无法达到...
来源: Laya_社区 发布时间: 20180228
...nLoaded(): void { var hbox: laya.ui.HBox = new laya.ui.HBox(); for (var i: number = 0; i < 10; i++) { var skin: string; switch (i) { case 0: skin = "comp/bg.png"; break; case 1: skin = "comp/blank.png"; break; case 2: skin = "comp/btn_close.png"; break; case 3: skin = "comp/button.png"; break; ca...
来源: Laya_社区 发布时间: 20170607
...则会穿透house private var curTarget: Sprite; private var preMovementX: Number = 0; private var preMovementY: Number = 0; public function Physics_Physics_CollisionFiltering() { Laya.Config.isAntialias = true; Laya.init(1200, 700, WebGL); Stat.show(); Physics.enable(); PhysicsDebugDraw.enable(); L...
来源: Laya2.0_示例 发布时间: 20251130
...ssBar.value = 0; this.progressBar.value += 0.05; } private onChange(value: number): void { console.log("进度:" + Math.floor(value * 100) + "%"); } } } new laya.UI_ProgressBar(); ```
来源: Laya2.0_文档 发布时间: 20210715
...rivate _blood_area: Area = new AreaEntity( 100, 20 ); public _blood_value: number; /** 魔鬼 */ private _demon_ani: Laya.Animation; // toset: private _demon_area: Area = new AreaEntity( 100, 100); /** 靶心,参照物是魔鬼 */ private _target_ani: Laya.Animation; // toset: private _target_...
来源: Laya_社区 发布时间: 20180515
...({ output: { }, numWorkers:1,//Amount of workers to spawn. Defaults to the number of CPUs minus 1 sourcemap: false })*/ ] }).then(bundle => { return bundle.write({ file: workSpaceDir + '/bin/js/bundle.js', format: 'iife', name: 'laya', sourcemap: false }); }).catch(err=>{ console.log(err); }) ...
来源: Laya_社区 发布时间: 20200918
...tate1:Laya.Vector3 = new Laya.Vector3(0, 0, 0); private scaleDelta:number = 0; private scaleValue:number = 0; private layaMonkey_clone1:Laya.Sprite3D; private layaMonkey_clone2:Laya.Sprite3D; private layaMonkey_clone3:Laya.Sprite3D; ...
来源: Laya_社区 发布时间: 20190509
...BoxCollider)"; //指定精灵的层 sprite3d1.layer = Laya.Layer.getLayerByNumber(10); sprite3d2.layer = Laya.Layer.getLayerByNumber(10); sprite3d3.layer = Laya.Layer.getLayerByNumber(13); sprite3d4.layer = Laya.Layer.getLayerByNumber(13); /** * 给精灵添加碰撞器组件 * BoxCollider : 盒型...
来源: Laya_示例 发布时间: 20251130