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大约有 323 项符合查询结果, 库内数据总量为 30,786 项。 (搜索耗时: 0.0058 秒)

311. laya.d3.core.material.WaterPrimaryMaterial_API3.0 [ 12%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number mainTexture get mainTexture(): BaseTexture set mainTexture(value: BaseTexture): void Defined in laya/d3/core/material/WaterPrimaryMaterial.ts:51 主贴图。 Returns BaseTexture D...

来源: Laya3.0_api 发布时间: 20231115

312. laya.d3.core.material.SkyProceduralMaterial_API3.0 [ 12%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

313. laya.d3.core.material.UnlitMaterial_API3.0 [ 11%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

314. laya.d3.core.Camera_API3.0 [ 11%]

...ed from RenderableSprite3D.id Defined in laya/d3/core/Sprite3D.ts:98 唯一标识ID。 Returns number is3D get is3D(): boolean Inherited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: ...

来源: Laya3.0_api 发布时间: 20231115

315. laya.d3.core.material.ExtendTerrainMaterial_API3.0 [ 11%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

316. laya.d3.core.particleshuriken.ShurikenParticleMaterial_API3.0 [ 11%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

317. laya.d3.webxr.core.WebXRCamera_API3.0 [ 11%]

...ed from RenderableSprite3D.id Defined in laya/d3/core/Sprite3D.ts:98 唯一标识ID。 Returns number is3D get is3D(): boolean Inherited from Node.is3D Defined in laya/display/Node.ts:87 是否3D节点,即Scene3D和Sprite3D及其衍生类 Returns boolean layer get layer(): number set layer(value: ...

来源: Laya3.0_api 发布时间: 20231115

318. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 11%]

...ited from Resource.id Defined in laya/resource/Resource.ts:109 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231102

319. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 11%]

...ited from Resource.id Defined in laya/resource/Resource.ts:117 获取唯一标识ID,通常用于识别。 Returns number materialRenderMode get materialRenderMode(): MaterialRenderMode set materialRenderMode(value: MaterialRenderMode): void Inherited from Material.materialRenderMode Defined in laya/...

来源: Laya3.0_api 发布时间: 20231115

320. 一篇上手LayaAir的3D物理引擎(TypeScript-3D基础(TS)-LayaAir3D之物理系统) [ 10%]

...基本上与Bullet引擎保持了一致,只是在命名前增加了Cannon标识,例如3D刚体`Rigidbody3D`在Cannon物理引擎的使用时变为了`CannonRigidbody3D`。 毕竟Cannon.js物理引擎与Bullet物理引擎本身存在差异,以及对于Cannon.js的基础物理功能使用的定...

来源: Laya2.0_文档 发布时间: 20210715