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大约有 799 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0043 秒)

321. laya.d3.core.pixelLine.PixelLineMaterial [ 63%]

...blic class PixelLineMaterialInheritancePixelLineMaterial BaseMaterial laya.resource.Resource ... Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By alphaTest : Boolean 获取是否透明裁剪。 BaseMaterial alphaTestValue : Number 获取透明...

来源: Laya2.0_api 发布时间: 20190513

322. MissingMethodException: Method not found: 'UnityEngine.LightmapData.get_lightmapColor'. [ 63%]

....DataManager.saveData () LayaExport.DataManager.getData () LayaAir3D.exportResource (Boolean isDebug) (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:435) LayaAir3D.OnGUI () (at Assets/LayaAir3D/LayaTool/LayaAir3D.cs:337) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, Sy...

来源: Laya_社区 发布时间: 20180819

323. 1.7.9LayaIDE 发布出现Cannot find module 'colors'错误 [ 63%]

...0AE3A00-14A8-45D8-BBAE-FCEFB0982E0B/d/LayaAirIDEMac_1.7.9beta.app/Contents/Resources/app/node_modules/layacmd/print.js:1:171) at Object.<anonymous> (/private/var/folders/g5/h6n06svn2z315kkr_yd3sl340000gn/T/AppTranslocation/00AE3A00-14A8-45D8-BBAE-FCEFB0982E0B/d/LayaAirIDEMac_1.7.9beta.app/Cont...

来源: Laya_社区 发布时间: 20170812

324. Sprite3D添加组件或脚本(ActionScript-3D基础(AS3)-LayaAir3D之精灵) [ 63%]

...LL; Laya.stage.screenMode = Stage.SCREEN_NONE; //预加载所有资源 var resource:Array = ["res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh"]; Laya.loader.create(resource, Handler.create(this, onComplete)); } private function onComplete():void { //记载场景 var scene:Scene3D = Laya.stage.addC...

来源: Laya2.0_文档 发布时间: 20210714

325. laya.d3.core.material.SkyProceduralMaterial [ 63%]

...ss SkyProceduralMaterialInheritanceSkyProceduralMaterial BaseMaterial laya.resource.Resource SkyProceduralMaterial 类用于实现SkyProceduralMaterial材质。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By alphaTest : Boolean 获取是否...

来源: Laya2.0_api 发布时间: 20190513

326. laya.d3.graphics.VertexBuffer3D [ 63%]

...phicsClasspublic class VertexBuffer3DInheritanceVertexBuffer3D Buffer laya.resource.Resource VertexBuffer3D 类用于创建顶点缓冲。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By _bindActive : Object[static] Buffer _bindVertexBuffer :...

来源: laya_api 发布时间: 20170929

327. 1.7.9 UI编辑器编辑页面后发布,资源不会打包 [ 62%]

...js:685:22) at Object.<anonymous> (D:\ruanjian\LayaAirIDE_1.7.10_beta\resources\app\node_modules\layacmd\print.js:8:18) at Object.<anonymous> (D:\ruanjian\LayaAirIDE_1.7.10_beta\resources\app\node_modules\layacmd\print.js:113:3) at Module._compile (module.js:571:32) at Object.Module._exte...

来源: Laya_社区 发布时间: 20170905

328. UI弹窗 · LayaAir3.0文档 · LAYABOX [ 62%]

...建完毕,此方法只执行一次 */ onAwake(): void { this.assets = ["resources/res/ui/dialog (1).png", "resources/res/ui/close.png"]; Laya.loader.load(this.assets).then( ()=>{ this.onSkinLoadComplete(); } ); } private onSkinLoadComplete(e: any = null): void { this.dialog = new Laya.Dialog();...

来源: Laya3.0_文档 发布时间: 20230303

329. 救命啊,遇到苹果爸爸 Guideline 2.5.2 [ 62%]

... Developer Program License Agreement.   This code, combined with a remote resource, can facilitate significant changes to your app’s behavior compared to when it was initially reviewed for the App Store. While you may not be using this functionality currently, it has the potential to load private...

来源: Laya_社区 发布时间: 20191104

330. 重复使用Laya.Sprite3D.load加载同一个lh类型的资源,发现第二次加载到的资源是无效的 [ 62%]

...猫大侠 • 2020-06-15 17:58 @189*****909: //预加载所有资源 var resource = [sceneUrl]; Laya.loader.create(resource, Handler.create(this, this.onComplete3D, [onProloadComplete]), new Handler(this, this.progressFun, null, false)); this.scene3d = Loader.getRes(sceneUrl) as Scene3D; Laya.stage....

来源: Laya_社区 发布时间: 20200609