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大约有 550 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0032 秒)

331. laya.d3.renderobjs.nativeobj.NativeVertexBuffer3D_API3.0 [ 73%]

...tData unbind Constructors constructor new NativeVertexBuffer3D(byteLength: number, bufferUsage: BufferUsage, canRead?: boolean): NativeVertexBuffer3D Overrides VertexBuffer3D.constructor Defined in laya/d3/RenderObjs/NativeOBJ/NativeVertexBuffer3D.ts:44 创建一个 VertexBuffer3D 实例。 Paramete...

来源: Laya3.0_api 发布时间: 20231115

332. 骨骼动画-Spine事件 [ 73%]

...xport class Skeleton_SpineEvent { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; p...

来源: Laya2.0_示例 发布时间: 20241118

333. UI-RadioGroup [ 73%]

...s, this.initRadioGroups)); } private initRadioGroups(): void { for (var i: number = 0; i < this.skins.length; ++i) { var rg: RadioGroup = this.createRadioGroup(this.skins[i]); rg.selectedIndex = i; rg.x = i * this.SPACING + this.X_OFFSET; rg.y = this.Y_OFFSET; } } private createRadioGroup(skin: stri...

来源: Laya_示例 发布时间: 20241118

334. UI-RadioGroup [ 73%]

...s, this.initRadioGroups)); } private initRadioGroups(): void { for (var i: number = 0; i < this.skins.length; ++i) { var rg: RadioGroup = this.createRadioGroup(this.skins[i]); rg.selectedIndex = i; rg.x = i * this.SPACING + this.X_OFFSET; rg.y = this.Y_OFFSET; } } private createRadioGroup(skin: stri...

来源: Laya2.0_示例 发布时间: 20241118

335. 文本-下划线 [ 73%]

... "#FF7F50", 210, 290); } private createText(align: string, underlineWidth: number, underlineColor: string, x: number, y: number): Text { var txt: Text = new Text(); txt.text = "Layabox\n是HTML5引擎技术提供商\n与优秀的游戏发行商\n 面向AS/JS/TS开发者提供HTML5开发技术方案"...

来源: Laya_示例 发布时间: 20241118

336. DOM元素-表单输入 [ 73%]

...rowHeight); } }class DOM_Form{ private form:Laya.Sprite; private rowHeight:number = 30; private rowSpacing:number = 10; constructor() { Laya.init(600,400); Laya.stage.alignH = Laya.Stage.ALIGN_CENTER; Laya.stage.alignV = Laya.Stage.ALIGN_MIDDLE; Laya.stage.scaleMode = Laya.Stage.SCALE_SHOWALL; Laya....

来源: Laya_示例 发布时间: 20241118

337. laya.d3.math.OrientedBoundBox [ 73%]

...虑尺寸的平方 OrientedBoundBox  intersectsRay(ray:Ray, out:Vector3):Number 该包围盒是否与空间中另一射线相交 OrientedBoundBox  merge(a:OrientedBoundBox, b:OrientedBoundBox, noMatrixScaleApplied:Boolean):void[static] 把一个Obb类型的包围盒b合入另一Obb型包围盒a ...

来源: laya_api 发布时间: 20170929

338. 文本-下划线 [ 72%]

... "#FF7F50", 210, 290); } private createText(align: string, underlineWidth: number, underlineColor: string, x: number, y: number): Text { var txt: Text = new Text(); txt.text = "Layabox\n是HTML5引擎技术提供商\n与优秀的游戏发行商\n 面向AS/JS/TS开发者提供HTML5开发技术方案"...

来源: Laya2.0_示例 发布时间: 20241118

339. laya.physics.BoxCollider [ 72%]

...Properties Show Inherited Public Properties PropertyDefined By density : Number密度值,值可以为零或者是正数,建议使用相似的密度,这样做可以改善堆叠稳定性,默认值为10ColliderBase destroyed : Boolean[read-only] 获取是否已经销毁 。 Component enable...

来源: Laya2.0_api 发布时间: 20190513

340. laya.d3.shader.ShaderData_API3.0 [ 72%]

...ribute getBool getBuffer getDataForNative getInt getLength getMatrix4x4 getNumber getQuaternion getTexture getValueData getVector getVector2 getVector3 hasDefine needRenewArrayBufferForNative removeDefine setAttribute setBool setBuffer setInt setLength setMatrix4x4 setNumber setQuaternion setReferen...

来源: Laya3.0_api 发布时间: 20231102