大约有 408 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0049 秒)
...form3D; public AroundPos: Vector3 = new Vector3(); /// <summary> /// Settings of mouse button, pointer and scrollwheel. /// </summary> public mouseSettings: MouseSettings = new MouseSettings(0, 1, 0.3); /// <summary> /// Range limit of angle. /// </summary> public angleRange:...
来源: Laya_社区 发布时间: 20170714
...tion get hProgressSkin():String { return _progress.skin; } public function set hProgressSkin(value:String):void { console.log("设置progress皮肤: " + value); _progress.skin = value; } } }如题,自定义组件,设置img的skin皮肤的时候ide报资源加载失败的错误,资源路径应...
来源: Laya_社区 发布时间: 20170327
...form3D; public AroundPos: Vector3 = new Vector3(); /// <summary> /// Settings of mouse button, pointer and scrollwheel. /// </summary> public mouseSettings: MouseSettings = new MouseSettings(0, 1, 0.3); /// <summary> /// Range limit of angle. /// </summary> public angleRange:...
来源: Laya_社区 发布时间: 20190224
...aseMaterial depthWrite : Boolean是否深度写入。BaseMaterial diffuseTexture : BaseTexture 获取漫反射贴图。 ShurikenParticleMaterial dstBlend : int目标混合参数,在blend为BLEND_ENABLE_ALL时生效。BaseMaterial dstBlendAlpha : intAlpha目标混合参数,在blend为BLEND_ENAB...
来源: laya_api 发布时间: 20170929
...e/shape/BaseShape.ts:31 粒子类型 Accessors arcDEG get arcDEG(): number set arcDEG(deg: number): void Defined in laya/d3/core/particleShuriKen/module/shape/CircleShape.ts:40 发射角度0-360 Returns number Defined in laya/d3/core/particleShuriKen/module/shape/CircleShape.ts:36 发射角度0-360 ...
来源: Laya3.0_api 发布时间: 20231115
...any, showCompleteFun: Function): void { ResUIModuleManager.poolModulResDic.set(bigao.Utils.GlobalUtils.getClassNameClass(className), { resNames: resAltlasName, time: Laya.timer.currTimer }); ResUIModuleManager.loadModuleByName(resAltlasName, className, (cn) => { let sv: any = ui.UIControl.instanc...
来源: Laya_社区 发布时间: 20170905
...ape/BaseShape.ts:31 粒子类型 Accessors angleDEG get angleDEG(): number set angleDEG(deg: number): void Defined in laya/d3/core/particleShuriKen/module/shape/ConeShape.ts:46 发射角度0-360 Returns number Defined in laya/d3/core/particleShuriKen/module/shape/ConeShape.ts:42 发射角度0-360 Pa...
来源: Laya3.0_api 发布时间: 20231115
... this._nativeObj = new _conchFloatArrayKeyframe(); } set time(value) { this._nativeObj.setTime(value); } get time() { return this._nativeObj.getTime(); } 这个 new _conchFloatArrayKeyframe()我不知道是哪来的。。整个...
来源: Laya_社区 发布时间: 20190629
... callLater 函数设置),则立即执行延迟调用函数。 Node setChildIndex(node:Node, index:int):Node 设置子节点的索引位置。 Node timerLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true, jumpFrame:Boolean = false):void 定时重复执...
来源: Laya2.0_api 发布时间: 20190513
...e(如果父节点手动设置为false,则不会更改)。 Sprite mouseThrough : Boolean = false 鼠标事件与此对象的碰撞检测是否可穿透。碰撞检测发生在鼠标事件的捕获阶段,此阶段引擎会从stage开始递归检测stage及其子对象,直到找到命中的...
来源: laya_api 发布时间: 20170929