• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 770 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0044 秒)

361. laya.d3.resource.models.MorphTarget_API3.0 [ 80%]

...efined in laya/d3/resource/models/MorphTarget.ts:11 fullWeight fullWeight: number Defined in laya/d3/resource/models/MorphTarget.ts:9 name name: string Defined in laya/d3/resource/models/MorphTarget.ts:7 Globals "laya/d3/resource/models/MorphTarget" MorphTarget constructor data fullWeight name Morph...

来源: Laya3.0_api 发布时间: 20231115

362. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 80%]

...Defined in laya/resource/Resource.ts:97 名称。 renderQueue renderQueue: number Inherited from Material.renderQueue Defined in laya/d3/core/material/Material.ts:134 所属渲染队列. url url: string Inherited from Resource.url Defined in laya/resource/Resource.ts:99 获取资源的URL地址。 u...

来源: Laya3.0_api 发布时间: 20231102

363. laya.d3.core.material.BlinnPhongMaterial_API3.0 [ 80%]

...linnPhongMaterial 实例。 Returns BlinnPhongMaterial Properties _id _id: number = 0 Inherited from Resource._id Defined in laya/resource/Resource.ts:97 destroyedImmediately destroyedImmediately: boolean Inherited from Resource.destroyedImmediately Defined in laya/resource/Resource.ts:112 是否在...

来源: Laya3.0_api 发布时间: 20231115

364. laya.d3.renderobjs.renderobj.RenderContext3DOBJ_API3.0 [ 80%]

...Objs/RenderObj/RenderContext3DOBJ.ts:25 cameraUpdateMark cameraUpdateMark: number Implementation of IRenderContext3D.cameraUpdateMark Defined in laya/d3/RenderObjs/RenderObj/RenderContext3DOBJ.ts:31 configShaderData configShaderData: ShaderData Implementation of IRenderContext3D.configShaderData Def...

来源: Laya3.0_api 发布时间: 20231115

365. laya.d3.shader.ShaderData_API3.0 [ 80%]

...ribute getBool getBuffer getDataForNative getInt getLength getMatrix4x4 getNumber getQuaternion getTexture getValueData getVector getVector2 getVector3 hasDefine needRenewArrayBufferForNative removeDefine setAttribute setBool setBuffer setInt setLength setMatrix4x4 setNumber setQuaternion setReferen...

来源: Laya3.0_api 发布时间: 20231102

366. laya.d3.core.RenderableSprite3D_API3.0 [ 80%]

... Defined in laya/display/Node.ts:62 节点标签 Static LIGHTMAP LIGHTMAP: number Defined in laya/d3/core/RenderableSprite3D.ts:21 着色器变量名,光照贴图。 Static LIGHTMAPSCALEOFFSET LIGHTMAPSCALEOFFSET: number Defined in laya/d3/core/RenderableSprite3D.ts:19 着色器变量名,光照...

来源: Laya3.0_api 发布时间: 20231115

367. laya.d3.core.render.SkinRenderElement_API3.0 [ 80%]

...SubShader(customShader: Shader3D, replacementTag: string, subshaderIndex?: number): void Inherited from RenderElement._convertSubShader Defined in laya/d3/core/render/RenderElement.ts:175 Parameters customShader: Shader3D replacementTag: string Default value subshaderIndex: number = 0 Returns void _...

来源: Laya3.0_api 发布时间: 20231102

368. laya.d3.core.MeshTerrainSprite3D_API3.0 [ 80%]

...fined in laya/display/Node.ts:61 节点名称。 Static LIGHTMAP LIGHTMAP: number Inherited from PixelLineSprite3D.LIGHTMAP Defined in laya/d3/core/RenderableSprite3D.ts:23 着色器变量名,光照贴图。 Static LIGHTMAPSCALEOFFSET LIGHTMAPSCALEOFFSET: number Inherited from PixelLineSprite3D.LI...

来源: Laya3.0_api 发布时间: 20231102

369. laya.d3.core.MeshTerrainSprite3D [ 80%]

...ponentsCount : int[read-only] 获得组件的数量。 Sprite3D  depth : Number[read-only] 获取地形Z轴长度。 MeshTerrainSprite3D destroyed : Boolean[只读]是否已经销毁。对象销毁后不能再使用。Node displayedInStage : Boolean[read-only] 表示是否在显示列表中显...

来源: laya_api 发布时间: 20170929

370. laya.components.Widget_API3.0 [ 80%]

...ed in laya/components/Component.ts:86 Returns boolean bottom get bottom(): number set bottom(value: number): void Defined in laya/components/Widget.ts:140 表示距底边的距离(以像素为单位)。 Returns number Defined in laya/components/Widget.ts:144 表示距底边的距离(以像素...

来源: Laya3.0_api 发布时间: 20231115