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Laya_社区(1380) Laya3.0_api(638) Laya2.0_api(288) laya_api(192) Laya2.0_文档(42) Laya_示例(11) Laya3.0_文档(8) Laya2.0_示例(6)
...ic/Dictionary.cs:150) LayaExport.DataManager.saveLaniData (UnityEngine.GameObject gameObject, .JSONObject obj) LayaExport.DataManager.getAnimatorComponentData (UnityEngine.GameObject gameObject, .JSONObject component, System.Collections.Generic.List`1 linkSprite) LayaExport.DataManager.getComponents...
来源: Laya_社区 发布时间: 20171106
...amp;& MiniAdpter.isPosMsgYu) { __JS__('wx').onMessage(function(message:Object):void{ trace(message); if(message['isLoad'] == "filedata") { MiniFileMgr.ziyuFileData[message.url] = message.data;//文本数据 }else if(message['isLoad'] == "filenative") { //子域接收主域传递的文件信息 i...
来源: Laya_社区 发布时间: 20180525
...ritanceShuriKenParticle3D RenderableSprite3D Sprite3D Node EventDispatcher Object ShuriKenParticle3D 3D粒子。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHierarchy : Boolean[rea...
来源: Laya2.0_api 发布时间: 20190513
...blic static function createTexture(s:Sprite,callback:Function,callbackThis:Object):void{ createTextureCallBack = callback; var htmlCanvas:HTMLCanvas = s.drawToCanvas(512,512,0,0); var realCanvas:* = htmlCanvas.getCanvas(); var img:* = Browser.window.convertCanvasToImage(realCanvas,createTextureOnImg...
来源: Laya_社区 发布时间: 20170718
...t Function.success (http://127.0.0.1:15089/game/code.js:10979:33) at Object.success (http://127.0.0.1:15089/game/__ ... :20858) at c (http://127.0.0.1:15089/game/__ ... :10896) at Function.<anonymous> (http://127.0.0.1:15089/game/__ ... :11079) at n.function.setTimeout ...
来源: Laya_社区 发布时间: 20180531
...们的某些行为冲突 问题二:我们生成的配置文件是一个object,object本身就是没有回车符号以及空白符的 问题四:layaAir IDE下没有太过于细分资源的类型面板,每一个资源都是一个组件,可以根据组件在IDE资源面板的样式和命名...
来源: Laya_社区 发布时间: 20160823
...eritancePixelLineSprite3D RenderableSprite3D Sprite3D Node EventDispatcher Object PixelLineSprite3D 类用于像素线渲染精灵。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Node activeInHi...
来源: Laya2.0_api 发布时间: 20190513
...ayaExport.DataManager.getSkinnedMeshRendererComponentData (UnityEngine.GameObject gameObject, .JSONObject customProps) LayaExport.DataManager.getComponentsData (UnityEngine.GameObject gameObject, .JSONObject node, .JSONObject child, Vector3 position, Quaternion rotation, Vector3 scale, System.String...
来源: Laya_社区 发布时间: 20180206
... try { let url = `${this.baseUrl}/${endpoint}`; if (queryParams && Object.keys(queryParams).length > 0) { const searchParams = new URLSearchParams(); Object.keys(queryParams).forEach((key) => { const value = queryParams[key]; searchParams.append(key, value.toString()); }); url += `?${s...
来源: Laya_社区 发布时间: 20251115
... StyleManager { private static _instance: StyleManager; private _styleMap: Object;//字体样式映射 static get instance(): StyleManager { if (!this._instance) { this._instance = new StyleManager(); } return this._instance; } constructor() { } /** * 解析字体样式 * @param {Object} obj */ pars...
来源: Laya_社区 发布时间: 20171226