大约有 50 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0075 秒)
...ethods Show Inherited Protected Methods MethodDefined By _changeHierarchyAnimator(animator:Animator):void[override] RenderableSprite3D _onActive():void[override] TrailSprite3D _onActiveInScene():void[override] RenderableSprite3D _onAdded():void[override] Sprite3D _onInActive():void[override]...
来源: Laya2.0_api 发布时间: 20190513
...ethods Show Inherited Protected Methods MethodDefined By _changeHierarchyAnimator(animator:Animator):void[override] RenderableSprite3D _onActive():void[override] RenderableSprite3D _onActiveInScene():void[override] RenderableSprite3D _onAdded():void[override] Sprite3D _onInActive():void[overri...
来源: Laya2.0_api 发布时间: 20190513
...tected All Inherited Externals Only exported Menu Globals "laya/components/AnimationClip2D" AnimationClip2D Class AnimationClip2D Hierarchy Resource AnimationClip2D Index Constructors constructor Properties _id destroyedImmediately islooping lock name url uuid DEBUG Accessors cpuMemory destroyed gpu...
来源: Laya3.0_api 发布时间: 20231115
...ethods Show Inherited Protected Methods MethodDefined By _changeHierarchyAnimator(animator:Animator):void[override] RenderableSprite3D _onActive():void[override] RenderableSprite3D _onActiveInScene():void[override] RenderableSprite3D _onAdded():void[override] Sprite3D _onInActive():void[overri...
来源: Laya2.0_api 发布时间: 20190513
...例代码如下: const { regClass, property } = Laya; @regClass() class Animal { private _weight: number = 0; @property( { type : Number } ) get weight() : number { return this._weight; } //如果没有 Setter,则 weight 为只读属性 set weight(value: number) { this._weight = value; } } 2.3 ...
来源: Laya3.0_文档 发布时间: 20251010
...ethods Show Inherited Protected Methods MethodDefined By _changeHierarchyAnimator(animator:Animator):void[override] RenderableSprite3D _onActive():void[override] RenderableSprite3D _onActiveInScene():void[override] RenderableSprite3D _onAdded():void[override] Sprite3D _onInActive():void[overri...
来源: Laya2.0_api 发布时间: 20190513
...蒙皮动画网格精灵,可根据美术软件预制作的网格数据和Animator组件的动画数据产生动作形变。常用于带蒙皮动画的角色、怪物等。和Mesh精灵相比具产生网格形变的能力。 (图7-3) 7.3 Particle3D 精灵 Particle3D 是引擎中的 3D粒子精...
来源: Laya3.0_文档 发布时间: 20251010
...URVESSEPERATE : int[static] ShuriKenParticle3D SHADERDEFINE_TEXTURESHEETANIMATIONCURVE : int[static] ShuriKenParticle3D SHADERDEFINE_TEXTURESHEETANIMATIONRANDOMCURVE : int[static] ShuriKenParticle3D SHADERDEFINE_VELOCITYOVERLIFETIMECONSTANT : int[static] ShuriKenParticle3D SHADERDEFINE_V...
来源: Laya2.0_api 发布时间: 20190513
...Node: Laya.Sprite = this.burstAni.create() as Laya.Sprite; const ani: Laya.Animator2D = aniNode.getComponent(Laya.Animator2D);//获取动画组件对象 //帧听默认状态机上的动画播放事件,在动画播放完毕后,删除节点对象并回收到对象池中。 ani.getControllerLayer()...
来源: Laya3.0_文档 发布时间: 20251010
...异性等级) 支持 4.6 动画的属性 在动画方面,LayaAir支持Animator组件和关联的Animator Controller面板的部分属性导出和使用。 4.6.1 Aniamtor组件 (图4-11) 在图4-11中的Unity动画属性里,LayaAir导出支持情况如下: Unity的动画属性 LayaAir是...
来源: Laya3.0_文档 发布时间: 20251010