大约有 164 项符合查询结果, 库内数据总量为 31,722 项。 (搜索耗时: 0.0107 秒)
...nstructors constructor Accessors shaderData Methods destroy recover run setContext setshader create Constructors constructor new BlitScreenQuadCMD(): BlitScreenQuadCMD Overrides Command.constructor Defined in laya/d3/core/render/command/BlitScreenQuadCMD.ts:67 Returns BlitScreenQuadCMD Accessors sha...
来源: Laya3.0_api 发布时间: 20231115
...rarchy CommandBuffer Index Constructors constructor Accessors casterShadow context name Methods _apply _applyOne addCustomCMD blitScreenQuad blitScreenQuadByMaterial blitScreenTriangle clearRenderTarget drawMesh drawMeshInstance drawRender getCommandsSize setGlobalColor setGlobalInt setGlobalMatrix ...
来源: Laya3.0_api 发布时间: 20231115
...3.4 Shadow Pass(T_ShadowPass)3.5 3D Main Pass(T_3DMainPass)3.6 3D Context Pre(T_3DContextPre)3.7 3D Context Render(T_3DContextRender)3.8 3D Main Pass Opaque(T_3DMainPass_Opaque)3.9 3D Main Pass Trans(T_3DMainPass_Trans)3.10 3D Batch Time(T_3DBatchTime)3.11 Cull Main(T_C...
来源: Laya3.0_文档 发布时间: 20260128
... Browser Index Properties PLATFORM_ANDROID PLATFORM_IOS PLATFORM_PC canvas context onAlipayMiniGame onAndroid onBDMiniGame onBLMiniGame onChrome onEdge onHWMiniGame onIE onIOS onIPad onIPhone onKGMiniGame onMQQBrowser onMac onMiniGame onMobile onPC onQGMiniGame onQQBrowser onQQMiniGame onSafari onTB...
来源: Laya3.0_api 发布时间: 20231115
...ent.ts:56 Returns void _needRender _needRender(boundFrustum: BoundFrustum, context: RenderContext3D): boolean Overrides BaseRender._needRender Defined in laya/d3/component/HLOD/HLODRender.ts:142 Parameters boundFrustum: BoundFrustum context: RenderContext3D Returns boolean _renderUpdate _renderUpdat...
来源: Laya3.0_api 发布时间: 20231115
...ent.ts:56 Returns void _needRender _needRender(boundFrustum: BoundFrustum, context: RenderContext3D): boolean Overrides BaseRender._needRender Defined in laya/d3/component/staticmesh/StaticBatchMeshRender.ts:117 Parameters boundFrustum: BoundFrustum context: RenderContext3D Returns boolean _renderUp...
来源: Laya3.0_api 发布时间: 20231115
...RINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRatio boundFrustum canblitDepth clearColor clientHeight clientWidth components cullingMask depthTextureFormat depthTextureMode destroyed displayedInStage enable...
来源: Laya3.0_api 发布时间: 20231115
...RINGTYPE_DEFERREDLIGHTING RENDERINGTYPE_FORWARDRENDERING WORLDINVERTFRONT _contextScissorPortCatch Accessors active activeInHierarchy aspectRatio boundFrustum canblitDepth clearColor components cullingMask depthTextureFormat depthTextureMode destroyed displayedInStage enableBlitDepth enableBuiltInRe...
来源: Laya3.0_api 发布时间: 20231115
...a/display/Stage.ts:102 自动竖屏。 Static drawtocanvCtx drawtocanvCtx: Context Inherited from Text.drawtocanvCtx Defined in laya/display/Sprite.ts:1319 Accessors _isHeightSet get _isHeightSet(): boolean Inherited from Text._isHeightSet Defined in laya/display/Sprite.ts:538 Returns boolean _isWid...
来源: Laya3.0_api 发布时间: 20231115
...tion established 0xb7cd0300, tid 2973 W/MainCanvas: creating OpenGL ES 2.0 context I/LayaBox: JNI onGLReady tid=2973 I/LayaBox: JNI surface innersize changed : g_nInnerWidth=1280,g_nInnerHeight=720 I/LayaBox: JNI init dev w=1280,h=720 I/LayaBox: INFO:gles 支持的最大顶点属性个数=16 I/LayaB...
来源: Laya_社区 发布时间: 20171218