大约有 124 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0040 秒)
...rContext3D):void[override] TerrainFilter calcLeafBoudingBox(worldMatrix:Matrix4x4):voidTerrainFilter calcLeafBoudingSphere(worldMatrix:Matrix4x4, maxScale:Number):voidTerrainFilter calcOriginalBoudingBoxAndSphere():voidTerrainFilter destroy():void[override] 销毁。 TerrainFilterProtect...
来源: Laya2.0_api 发布时间: 20190513
...tPCFType():intParallelSplitShadowMap multiplyMatrixOutFloat32Array(left:Matrix4x4, right:Matrix4x4, out:Float32Array):void[static] 计算两个矩阵的乘法 ParallelSplitShadowMap setFarDistance(value:Number):voidParallelSplitShadowMap setInfo(scene:Scene3D, maxDistance:Number, globalPara...
来源: Laya2.0_api 发布时间: 20190513
...n laya/d3/core/Transform3D.ts:882 Accessors localMatrix get localMatrix(): Matrix4x4 set localMatrix(value: Matrix4x4): void Defined in laya/d3/core/Transform3D.ts:370 局部矩阵。 Returns Matrix4x4 Defined in laya/d3/core/Transform3D.ts:379 局部矩阵。 Parameters value: Matrix4x4 Returns voi...
来源: Laya3.0_api 发布时间: 20231115
...thods addDefine applyUBOData clearDefine clearUpload clone cloneTo compressMatrix4x4 compressNumber compressNumberArray compressTexture compressUBO compressVector2 compressVector3 compressVector4 destroy getBool getBuffer getColor getInt getMatrix4x4 getNumber getShaderData getSourceIndex getTexture...
来源: Laya3.0_api 发布时间: 20231115
...用于实现UV变换。 Public Properties PropertyDefined By matrix : Matrix4x4[read-only] 取变换矩阵。 TransformUV offset : Vector2 取偏移。 TransformUV rotation : Number 取旋转。 TransformUV tiling : Vector2 取平铺次数。 TransformUVPublic Methods Hide Inherited Pub...
来源: laya_api 发布时间: 20170929
...Native getAttribute getBool getBuffer getDataForNative getInt getLength getMatrix4x4 getNumber getQuaternion getTexture getValueData getVector getVector2 getVector3 hasDefine needRenewArrayBufferForNative removeDefine setAttribute setBool setBuffer setInt setLength setMatrix4x4 setNumber setQuaterni...
来源: Laya3.0_api 发布时间: 20231102
... getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener...
来源: Laya3.0_api 发布时间: 20231115
...value depth: number = 1 Returns void drawMesh drawMesh(mesh: Mesh, matrix: Matrix4x4, material: Material, submeshIndex: number, subShaderIndex: number): void Defined in laya/d3/core/render/command/CommandBuffer.ts:328 渲染一个Mesh Parameters mesh: Mesh 原始网格信息 matrix: Matrix4x4 网格...
来源: Laya3.0_api 发布时间: 20231115
...n laya/d3/core/Transform3D.ts:882 Accessors localMatrix get localMatrix(): Matrix4x4 set localMatrix(value: Matrix4x4): void Overrides Transform3D.localMatrix Defined in laya/d3/RenderObjs/NativeOBJ/NativeTransform3D.ts:283 局部矩阵。 Returns Matrix4x4 Overrides Transform3D.localMatrix Defined ...
来源: Laya3.0_api 发布时间: 20231115
...um, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidOctreeNode inChildIndex(objectCenter:Vector3):intOctreeNode init(center:Vector3, treeSize:Vector3):voidOctreeNode removeObject(object:BaseRender):BooleanOctreeNode renderBoudingBox(linePhasor:Phasor...
来源: laya_api 发布时间: 20170929