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...setGlobalNumber setGlobalTexture setGlobalVector setGlobalVector2 setGlobalVector3 setRenderTarget setShaderDataColor setShaderDataInt setShaderDataMatrix setShaderDataNumber setShaderDataTexture setShaderDataVector setShaderDataVector2 setShaderDataVector3 setShaderDefine Constructors constructor n...
来源: Laya3.0_api 发布时间: 20231115
...Number 获取透明测试模式裁剪值。 BaseMaterial ambientColor : Vector3 设置环境光颜色。 StandardMaterial ambientTexture : BaseTexture 获取环境贴图。 StandardMaterial blend : int透明混合。BaseMaterial blendConstColor : Vector4混合常量颜色。BaseMaterial ble...
来源: laya_api 发布时间: 20170929
...ose: any Defined in laya/d3/WebXR/core/WebXRInput.ts:30 position position: Vector3 Defined in laya/d3/WebXR/core/WebXRInput.ts:42 hand Pos ray ray: Ray Defined in laya/d3/WebXR/core/WebXRInput.ts:38 input Ray rotation rotation: Quaternion Defined in laya/d3/WebXR/core/WebXRInput.ts:46 hand Rotate St...
来源: Laya3.0_api 发布时间: 20231115
...参数,在blend为BLEND_ENABLE_SEPERATE时生效。 stencilOp stencilOp: Vector3 Defined in laya/d3/core/material/RenderState.ts:156 模板设置值 stencilRef stencilRef: number Defined in laya/d3/core/material/RenderState.ts:154 模板值 一般会在0-255 stencilTest stencilTest: number Defined i...
来源: Laya3.0_api 发布时间: 20231102
...== 0) { var physicPosition = PhysicsComponent._tempVector30; shapeOffset.x *= transform.getWorldLossyScale().x; shapeOffset.y *= transform.getWorldLossyScale().y; shapeOffset.z *= transform.getWorldLossyS...
来源: Laya_社区 发布时间: 20191019
...d(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new MultiplePassOutlineMaterial(); //漫反射贴图 Laya.Texture2D.load("res/three...
来源: Laya2.0_文档 发布时间: 20210715
...d(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new MultiplePassOutlineMaterial(); //漫反射贴图 Laya.Texture2D.load("res/three...
来源: Laya2.0_文档 发布时间: 20210715
...d(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new MultiplePassOutlineMaterial(); //漫反射贴图 Laya.Texture2D.load("res/three...
来源: Laya2.0_文档 发布时间: 20210714
...d(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new Laya.MultiplePassOutlineMaterial(); //漫反射贴图 Laya.Texture2D.load("res/...
来源: Laya2.0_文档 发布时间: 20210715
...d(new Laya.MeshSprite3D(mesh)); layaMonkey.transform.localScale = new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); //创建材质 var customMaterial = new Laya.MultiplePassOutlineMaterial(); //漫反射贴图 Laya.Texture2D.load("res/...
来源: Laya2.0_文档 发布时间: 20210715