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大约有 130 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0029 秒)

31. laya.d3.terrain.TerrainFilter [ 71%]

...rContext3D):void[override] TerrainFilter  calcLeafBoudingBox(worldMatrix:Matrix4x4):voidTerrainFilter  calcLeafBoudingSphere(worldMatrix:Matrix4x4, maxScale:Number):voidTerrainFilter  calcOriginalBoudingBoxAndSphere():voidTerrainFilter  destroy():void[override] 销毁。 TerrainFilterProtect...

来源: Laya2.0_api 发布时间: 20190513

32. laya.d3.shadowMap.ParallelSplitShadowMap [ 70%]

...tPCFType():intParallelSplitShadowMap  multiplyMatrixOutFloat32Array(left:Matrix4x4, right:Matrix4x4, out:Float32Array):void[static] 计算两个矩阵的乘法 ParallelSplitShadowMap  setFarDistance(value:Number):voidParallelSplitShadowMap  setInfo(scene:Scene3D, maxDistance:Number, globalPara...

来源: Laya2.0_api 发布时间: 20190513

33. laya.d3.core.Transform3D_API3.0 [ 69%]

...n laya/d3/core/Transform3D.ts:882 Accessors localMatrix get localMatrix(): Matrix4x4 set localMatrix(value: Matrix4x4): void Defined in laya/d3/core/Transform3D.ts:370 局部矩阵。 Returns Matrix4x4 Defined in laya/d3/core/Transform3D.ts:379 局部矩阵。 Parameters value: Matrix4x4 Returns voi...

来源: Laya3.0_api 发布时间: 20231115

34. laya.d3.renderobjs.nativeobj.NativeShaderData_API3.0 [ 69%]

...thods addDefine applyUBOData clearDefine clearUpload clone cloneTo compressMatrix4x4 compressNumber compressNumberArray compressTexture compressUBO compressVector2 compressVector3 compressVector4 destroy getBool getBuffer getColor getInt getMatrix4x4 getNumber getShaderData getSourceIndex getTexture...

来源: Laya3.0_api 发布时间: 20231115

35. laya.d3.core.TransformUV [ 68%]

...用于实现UV变换。 Public Properties PropertyDefined By  matrix : Matrix4x4[read-only] 取变换矩阵。 TransformUV  offset : Vector2 取偏移。 TransformUV  rotation : Number 取旋转。 TransformUV  tiling : Vector2 取平铺次数。 TransformUVPublic Methods Hide Inherited Pub...

来源: laya_api 发布时间: 20170929

36. laya.d3.shader.ShaderData_API3.0 [ 67%]

...Native getAttribute getBool getBuffer getDataForNative getInt getLength getMatrix4x4 getNumber getQuaternion getTexture getValueData getVector getVector2 getVector3 hasDefine needRenewArrayBufferForNative removeDefine setAttribute setBool setBuffer setInt setLength setMatrix4x4 setNumber setQuaterni...

来源: Laya3.0_api 发布时间: 20231102

37. laya.d3.core.material.Material_API3.0 [ 67%]

... getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener...

来源: Laya3.0_api 发布时间: 20231115

38. laya.d3.core.render.command.CommandBuffer_API3.0 [ 67%]

...value depth: number = 1 Returns void drawMesh drawMesh(mesh: Mesh, matrix: Matrix4x4, material: Material, submeshIndex: number, subShaderIndex: number): void Defined in laya/d3/core/render/command/CommandBuffer.ts:328 渲染一个Mesh Parameters mesh: Mesh 原始网格信息 matrix: Matrix4x4 网格...

来源: Laya3.0_api 发布时间: 20231115

39. laya.d3.renderobjs.nativeobj.NativeTransform3D_API3.0 [ 66%]

...n laya/d3/core/Transform3D.ts:882 Accessors localMatrix get localMatrix(): Matrix4x4 set localMatrix(value: Matrix4x4): void Overrides Transform3D.localMatrix Defined in laya/d3/RenderObjs/NativeOBJ/NativeTransform3D.ts:283 局部矩阵。 Returns Matrix4x4 Overrides Transform3D.localMatrix Defined ...

来源: Laya3.0_api 发布时间: 20231115

40. laya.d3.core.scene.OctreeNode [ 65%]

...um, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidOctreeNode  inChildIndex(objectCenter:Vector3):intOctreeNode  init(center:Vector3, treeSize:Vector3):voidOctreeNode  removeObject(object:BaseRender):BooleanOctreeNode  renderBoudingBox(linePhasor:Phasor...

来源: laya_api 发布时间: 20170929