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大约有 350 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0041 秒)

31. laya.d3.component.staticmesh.StaticBatchMeshRender_API3.0 [ 88%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...

来源: Laya3.0_api 发布时间: 20231115

32. 鼠标交互-双指缩放(多点触控) [ 87%]

...Scale { //上次记录的两个触模点之间距离 private lastDistance: number = 0; private sp: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CE...

来源: Laya_示例 发布时间: 20240930

33. laya.d3.component.volume.batchvolume.StatiVertexMergeBatchRender_API3.0 [ 87%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Accessors awaked get awaked(): boolean Inherited from Component.awaked Defined in laya/components/Compon...

来源: Laya3.0_api 发布时间: 20231115

34. 浏览器接口 · LayaAir3.0文档 · LAYABOX [ 87%]

...果前者为0或为空,则选择后者。 */ static get clientWidth(): number { Browser.__init__(); return Browser._clientWidth || Browser._window.innerWidth || Browser._document.body.clientWidth; } static set clientWidth(value: number) { Browser._clientWidth = value; } /** * 浏览器窗口可视...

来源: Laya3.0_文档 发布时间: 20230810

35. 骨骼动画-多纹理 [ 87%]

...ebGL; export class MultiTexture { private mAniPath:string; private mStartX:number = 400; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; constructor() { WebGL.enable...

来源: Laya_示例 发布时间: 20240930

36. rigidBody.applyForce 物体不会移动 [ 87%]

...teSpace: Laya.Vector3 = new Laya.Vector3(0, 1, 0); private monster_init_x: number = 0; private monster_init_y: number = 0; private monster_init_z: number = 0; private trans: Laya.Vector3; private rigidBody: Laya.Rigidbody3D; private tmp_x: number = 0; private tmp_y: number = 0; private tmp_z: number...

来源: Laya_社区 发布时间: 20200917

37. 骨骼动画-藤蔓 [ 87%]

...export class Skeleton_SpineVine { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...

来源: Laya_示例 发布时间: 20240930

38. 骨骼动画-橡胶人 [ 87%]

...class Skeleton_SpineStretchyman { private mAniPath:string; private mStartX:number = 200; private mStartY:number = 500; private mFactory:Templet; private mActionIndex:number = 0; private mCurrIndex:number = 0; private mArmature:Skeleton; private mCurrSkinIndex:number = 0; private mFactory2:Templet; c...

来源: Laya_示例 发布时间: 20240930

39. 鼠标交互-双指缩放(多点触控) [ 87%]

...Scale { //上次记录的两个触模点之间距离 private lastDistance: number = 0; private sp: Sprite; constructor() { // 不支持WebGL时自动切换至Canvas Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL); Laya.stage.alignV = Stage.ALIGN_MIDDLE; Laya.stage.alignH = Stage.ALIGN_CE...

来源: Laya2.0_示例 发布时间: 20240930

40. laya.d3.core.ui3d.UI3D_API3.0 [ 87%]

...Path Defined in laya/components/Component.ts:35 sortingFudge sortingFudge: number Inherited from PixelLineRenderer.sortingFudge Defined in laya/d3/core/render/BaseRender.ts:158 排序矫正值。 Static TempMatrix TempMatrix: Matrix4x4 = new Matrix4x4() Defined in laya/d3/core/UI3D/UI3D.ts:34 intrtn...

来源: Laya3.0_api 发布时间: 20231115