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大约有 196 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0035 秒)

31. 材质-BlinnPhong材质加载 [ 84%]

... new Laya.Vector3(0.3, 0.3, 0.3); layaMonkey.transform.rotation = new Laya.Quaternion(0.7071068, 0, 0, -0.7071067); Laya.timer.frameLoop(1, this, function () { layaMonkey.transform.rotate(this.rotation, false); });class BlinnPhongMaterialLoad { private rotation:Laya.Vector3 = new Laya.Vector3(0, 0.0...

来源: Laya_示例 发布时间: 20241118

32. laya.d3.webxr.core.WebXRCameraManager_API3.0 [ 84%]

...ructors constructor Properties owner Accessors position rigCameras rotationQuaternion Methods _updateFromXRSession destroy Constructors constructor new WebXRCameraManager(camera: any, manager?: WebXRSessionManager): WebXRCameraManager Defined in laya/d3/WebXR/core/WebXRCameraManager.ts:66 用来创...

来源: Laya3.0_api 发布时间: 20231115

33. discard property,please use transform's property instead [ 84%]

...h"         ], Laya.Handler.create(this, onComplete));         var _quaternion = new Laya.Quaternion();         Laya.timer.frameLoop(1, null, function () {             Laya.Quaternion.createFromYawPitchRoll(0.025, 0, 0, _quaternion);             var _direction = directionLight...

来源: Laya_社区 发布时间: 20180725

34. 高级应用-寻路导航 [ 83%]

...a.Vector3(0, 0, 0); this._finalPosition = new Laya.Vector3(0, 0, 0); this._quaternion = new Laya.Quaternion(); this.index = 0; this.curPathIndex = 0; this.nextPathIndex = 1; this.pointCount = 10; Laya.stage.scaleMode = Laya.Stage.SCALE_FULL; Laya.stage.screenMode = Laya.Stage.SCREEN_NONE; Laya.Stat....

来源: Laya_示例 发布时间: 20241118

35. laya.d3.physics.shape.StaticPlaneColliderShape_API3.0 [ 82%]

... Parameters value: Vector3 Returns void localRotation get localRotation(): Quaternion set localRotation(value: Quaternion): void Inherited from CompoundColliderShape.localRotation Defined in laya/d3/physics/shape/ColliderShape.ts:140 Shape的本地旋转。 Returns Quaternion Inherited from Compound...

来源: Laya3.0_api 发布时间: 20231115

36. laya.d3.physicscannon.shape.CannonCompoundColliderShape_API3.0 [ 82%]

... Parameters value: Vector3 Returns void localRotation get localRotation(): Quaternion set localRotation(value: Quaternion): void Inherited from CannonColliderShape.localRotation Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:130 Shape的本地旋转。 Returns Quaternion Inherited fro...

来源: Laya3.0_api 发布时间: 20231102

37. laya.d3.physicscannon.shape.CannonSphereColliderShape_API3.0 [ 81%]

... Parameters value: Vector3 Returns void localRotation get localRotation(): Quaternion set localRotation(value: Quaternion): void Inherited from CannonColliderShape.localRotation Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:130 Shape的本地旋转。 Returns Quaternion Inherited fro...

来源: Laya3.0_api 发布时间: 20231102

38. 使用3D精灵 · LayaAir3.0文档 · LAYABOX [ 81%]

...l, worldPositionStays: boolean = true, position: Vector3 = null, rotation: Quaternion = null): Sprite3D { var destSprite3D: Sprite3D = (<Sprite3D>original.clone()); (parent) && (parent.addChild(destSprite3D)); var transform: Transform3D = destSprite3D.transform; if (worldPositionStays)...

来源: Laya3.0_文档 发布时间: 20241014

39. laya.d3.physicscannon.shape.CannonColliderShape_API3.0 [ 81%]

... Parameters value: Vector3 Returns void localRotation get localRotation(): Quaternion set localRotation(value: Quaternion): void Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:130 Shape的本地旋转。 Returns Quaternion Defined in laya/d3/physicsCannon/shape/CannonColliderShape.ts:...

来源: Laya3.0_api 发布时间: 20231102

40. laya.d3.physics.shape.ColliderShape_API3.0 [ 81%]

... Parameters value: Vector3 Returns void localRotation get localRotation(): Quaternion set localRotation(value: Quaternion): void Defined in laya/d3/physics/shape/ColliderShape.ts:140 Shape的本地旋转。 Returns Quaternion Defined in laya/d3/physics/shape/ColliderShape.ts:144 Shape的本地旋转...

来源: Laya3.0_api 发布时间: 20231115