• 首页
  • 动态
  • 案例
  • 引擎社区
  • API
  • 文档
  • 示例
  • 引擎下载

大约有 952 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0048 秒)

391. laya.d3.math.BoundBox_API3.0 [ 67%]

...ited Externals Only exported Menu Globals "laya/d3/math/BoundBox" BoundBox Class BoundBox BoundBox 类用于创建包围盒。 Hierarchy BoundBox Implements IClone Index Constructors constructor Properties max min Methods clone cloneTo getCenter getCorners getExtent setCenterAndExtent toDefault crea...

来源: Laya3.0_api 发布时间: 20231115

392. laya.d3.core.render.command.DrawMeshInstancedCMD_API3.0 [ 67%]

...ls "laya/d3/core/render/command/DrawMeshInstancedCMD" DrawMeshInstancedCMD Class DrawMeshInstancedCMD Hierarchy Command DrawMeshInstancedCMD Index Constructors constructor Properties maxInstanceCount Accessors bufferState material mesh Methods destroy recover run setContext setDrawNums setWorldMatri...

来源: Laya3.0_api 发布时间: 20231115

393. laya.d3.core.ui3d.UI3DManager_API3.0 [ 66%]

...als Only exported Menu Globals "laya/d3/core/UI3D/UI3DManager" UI3DManager Class UI3DManager Hierarchy UI3DManager Index Constructors constructor Properties _UI3Dlist Methods add destory rayCast remove update Constructors constructor new UI3DManager(): UI3DManager Defined in laya/d3/core/UI3D/UI3DMa...

来源: Laya3.0_api 发布时间: 20231115

394. laya.events.MouseManager_API3.0 [ 66%]

...ternals Only exported Menu Globals "laya/events/MouseManager" MouseManager Class MouseManager MouseManager 是鼠标、触摸交互管理器。 鼠标事件流包括捕获阶段、目标阶段、冒泡阶段。 捕获阶段:此阶段引擎会从stage开始递归检测stage及其子对象,直到...

来源: Laya3.0_api 发布时间: 20231102

395. laya.d3.core.render.command.BlitScreenQuadCMD_API3.0 [ 66%]

... Globals "laya/d3/core/render/command/BlitScreenQuadCMD" BlitScreenQuadCMD Class BlitScreenQuadCMD Hierarchy Command BlitScreenQuadCMD Index Constructors constructor Accessors shaderData Methods destroy recover run setContext setshader create Constructors constructor new BlitScreenQuadCMD(): BlitScr...

来源: Laya3.0_api 发布时间: 20231115

396. laya.d3.core.Vector3Keyframe_API3.0 [ 66%]

... Only exported Menu Globals "laya/d3/core/Vector3Keyframe" Vector3Keyframe Class Vector3Keyframe Vector3Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector3Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...

来源: Laya3.0_api 发布时间: 20231115

397. laya.d3.core.Vector4Keyframe_API3.0 [ 66%]

... Only exported Menu Globals "laya/d3/core/Vector4Keyframe" Vector4Keyframe Class Vector4Keyframe Vector4Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector4Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...

来源: Laya3.0_api 发布时间: 20231115

398. laya.d3.core.Vector2Keyframe_API3.0 [ 66%]

... Only exported Menu Globals "laya/d3/core/Vector2Keyframe" Vector2Keyframe Class Vector2Keyframe Vector2Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector2Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...

来源: Laya3.0_api 发布时间: 20231115

399. laya.utils.Pool_API3.0 [ 66%]

... All Inherited Externals Only exported Menu Globals "laya/utils/Pool" Pool Class Pool Pool 是对象池类,用于对象的存储、重复使用。 合理使用对象池,可以有效减少对象创建的开销,避免频繁的垃圾回收,从而优化游戏流畅度。 Hierarchy Pool Index Met...

来源: Laya3.0_api 发布时间: 20231115

400. laya.d3.core.scene.bvhscenerendermanager.BVHSceneRenderManager_API3.0 [ 66%]

...e/scene/BVHSceneRenderManager/BVHSceneRenderManager" BVHSceneRenderManager Class BVHSceneRenderManager Hierarchy SceneRenderManager BVHSceneRenderManager Index Constructors constructor Accessors bvhSpatial list otherList Methods addMotionObject addRenderObject destroy removeMotionObject removeRender...

来源: Laya3.0_api 发布时间: 20231115