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...als Only exported Menu Globals "laya/d3/core/UI3D/UI3DManager" UI3DManager Class UI3DManager Hierarchy UI3DManager Index Constructors constructor Properties _UI3Dlist Methods add destory rayCast remove update Constructors constructor new UI3DManager(): UI3DManager Defined in laya/d3/core/UI3D/UI3DMa...
来源: Laya3.0_api 发布时间: 20231115
...ternals Only exported Menu Globals "laya/events/MouseManager" MouseManager Class MouseManager MouseManager 是鼠标、触摸交互管理器。 鼠标事件流包括捕获阶段、目标阶段、冒泡阶段。 捕获阶段:此阶段引擎会从stage开始递归检测stage及其子对象,直到...
来源: Laya3.0_api 发布时间: 20231102
... Globals "laya/d3/core/render/command/BlitScreenQuadCMD" BlitScreenQuadCMD Class BlitScreenQuadCMD Hierarchy Command BlitScreenQuadCMD Index Constructors constructor Accessors shaderData Methods destroy recover run setContext setshader create Constructors constructor new BlitScreenQuadCMD(): BlitScr...
来源: Laya3.0_api 发布时间: 20231115
... Only exported Menu Globals "laya/d3/core/Vector3Keyframe" Vector3Keyframe Class Vector3Keyframe Vector3Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector3Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... Only exported Menu Globals "laya/d3/core/Vector4Keyframe" Vector4Keyframe Class Vector4Keyframe Vector4Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector4Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... Only exported Menu Globals "laya/d3/core/Vector2Keyframe" Vector2Keyframe Class Vector2Keyframe Vector2Keyframe 类用于创建三维向量关键帧实例。 Hierarchy Keyframe Vector2Keyframe Implements IClone Index Constructors constructor Properties inTangent inWeight outTangent outWeight time v...
来源: Laya3.0_api 发布时间: 20231115
... All Inherited Externals Only exported Menu Globals "laya/utils/Pool" Pool Class Pool Pool 是对象池类,用于对象的存储、重复使用。 合理使用对象池,可以有效减少对象创建的开销,避免频繁的垃圾回收,从而优化游戏流畅度。 Hierarchy Pool Index Met...
来源: Laya3.0_api 发布时间: 20231115
...as 或者WebGL 两种模式对使用引擎有什么区别? Warning!,this class[MiniAdpter] already exist: Object {init: } unity粒子特效的sorting fudge层级排序与laya3d的渲染显示相反 问题状态 最新活动: 2017-05-18 17:50 浏览: 1902 关注: 2 人
来源: Laya_社区 发布时间: 20170323
...e/scene/BVHSceneRenderManager/BVHSceneRenderManager" BVHSceneRenderManager Class BVHSceneRenderManager Hierarchy SceneRenderManager BVHSceneRenderManager Index Constructors constructor Accessors bvhSpatial list otherList Methods addMotionObject addRenderObject destroy removeMotionObject removeRender...
来源: Laya3.0_api 发布时间: 20231115
... Inherited Externals Only exported Menu Globals "laya/d3/math/Plane" Plane Class Plane 平面。 Hierarchy Plane Index Constructors constructor Properties PlaneIntersectionType_Back PlaneIntersectionType_Front PlaneIntersectionType_Intersecting Accessors distance normal Methods clone cloneTo normali...
来源: Laya3.0_api 发布时间: 20231115