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... const { regClass, property } = Laya; @regClass() export class lightTest extends Laya.Script { declare owner: Laya.Sprite; @property({ type: Laya.Sprite }) light1: Laya.Sprite; @property({ type: Laya.Sprite }) mesh1: Laya.Sprite; @property({ type: Laya.Sprite }) mesh2: Laya.Sprite; private light1Ren...
来源: Laya3.0_文档 发布时间: 20251010
...脚本方式实现,比如子弹脚本。 */ export default class GameUI extends ui.test.TestSceneUI { scene3d:Laya.Scene3D; sp:Laya.Sprite3D; sp2:Laya.Sprite3D; translateA = new Laya.Vector3(-0.05, 0, 0); translateD = new Laya.Vector3( 0.05, 0, 0); constructor() { super(); //添加3D场景 var sce...
来源: Laya_社区 发布时间: 20190618
.../** * 继承官方的label * @author Administrator * */ public class Label extends laya.ui.Label { private var _textFormat:TextFormat; private var _txt:String; private var _lWidth:int; private var _lHeight:int; private var _lx:int; private var _ly:int; public function Label(text:String="") { super(t...
来源: Laya_社区 发布时间: 20170516
... Loader = laya.net.Loader; import Stage = laya.display.Stage; class TestUI extends ui.test.testwhUI { constructor() { super(); this.mypan.vScrollBarSkin = ""; Laya.stage.on(Laya.Event.RESIZE, this, this.fitDOMElements); this.mypan.vScrollBar.on(Laya.Event.CHANGE, this, this.fitDOMElements_scroll); }...
来源: Laya_社区 发布时间: 20170720
...脚本方式实现,比如子弹脚本。 */ export default class GameUI extends ui.test.TestSceneUI { private mat1: Laya.BlinnPhongMaterial; private newScene: Laya.Scene3D; private sMapRes = "remote/model/res/Conventional/map1.ls" private sBullRes = "remote/model/res/Conventional/bull.lh" private ...
来源: Laya_社区 发布时间: 20200720
...ndler; import ui.TestDialogUI; import ui.TestViewUI; public class TestView extends TestViewUI { private var PATH_LEN:Number = 120.0; private var speed:Number = 15; private var _path:Sprite = new Sprite(); private var _path2:Sprite = new Sprite(); private var arr:Array = ; private var arr2:Array = ; ...
来源: Laya_社区 发布时间: 20171129
...直等于-1? -------------------------------- class RoleControlScript extends Laya.Script{ /*角色模型*/ public roleModel:Laya.Sprite3D; /*角色动画组件*/ public roleAni:Laya.Animator; /*角色当前动作*/ public currentAction:string = "stand"; /*角色动画是否完成*/ public aniCo...
来源: Laya_社区 发布时间: 20171113
...: const { regClass, property } = Laya; @regClass() export class Script extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Scene3D }) scene3d: Laya.Scene3D; constructor() { super(); } /** * 组件被激活后执行,此时所有节点和组件均已创建完毕,此方...
来源: Laya3.0_文档 发布时间: 20251010
...+ index); } } import Box = Laya.Box; import Image = Laya.Image; class Item extends Box { public static WID: number = 373; public static HEI: number = 85; private img: Image; constructor(){ super(); this.size(Item.WID, Item.HEI); this.img = new Image(); this.addChild(this.img); } public setImg(src: s...
来源: Laya2.0_文档 发布时间: 20210715
... import BaseTexture = Laya.BaseTexture; export default class Test1Material extends BaseMaterial { public readonly MAIN_TEX:number = Shader3D.propertyNameToID("u_MainTex"); public readonly NOISE_TEX:number = Shader3D.propertyNameToID("u_NoiseTex"); public readonly Time:number = Shader3D.propertyNameT...
来源: Laya_社区 发布时间: 20190923