大约有 1,182 项符合查询结果, 库内数据总量为 30,903 项。 (搜索耗时: 0.0048 秒)
Laya3.0_api(429) Laya_社区(250) Laya2.0_api(228) laya_api(183) Laya2.0_文档(54) Laya3.0_文档(26) Laya2.0_示例(6) Laya_示例(6)
...Defined in laya/components/Component.ts:36 Optional _singleton _singleton: boolean = true Inherited from Component._singleton Defined in laya/components/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 owner owner: Node Inherited from Component.owner Defined in l...
来源: Laya3.0_api 发布时间: 20231102
...data: IRenderGeometryElement Returns void _invertFront get _invertFront(): boolean set _invertFront(data: boolean): void Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderElementOBJ.ts:74 Returns boolean Defined in laya/d3/RenderObjs/NativeOBJ/NativeRenderElementOBJ.ts:78 Parameters data: boolean ...
来源: Laya3.0_api 发布时间: 20231115
...colorFormat: RenderTargetFormat, depthFormat: RenderTargetFormat, mipmap?: boolean, multiSamples?: number, depthTexture?: boolean, sRGB?: boolean): RenderTexture Defined in laya/d3/core/render/PostProcessRenderContext.ts:29 从回收的RT中选择一个RT 用来节省内存 Parameters width: number ...
来源: Laya3.0_api 发布时间: 20231115
...in laya/resource/Resource.ts:97 destroyedImmediately destroyedImmediately: boolean Inherited from Resource.destroyedImmediately Defined in laya/resource/Resource.ts:112 是否在引用计数为0的时候立马删除他 Optional lock lock: boolean Inherited from Resource.lock Defined in laya/resource...
来源: Laya3.0_api 发布时间: 20231115
...ferUsage : int[read-only] Buffer _byteLength : int = 0Buffer canRead : Boolean[read-only] 获取是否可读。 VertexBuffer3D vertexCount : int[read-only] 获取顶点个数。 VertexBuffer3D vertexDeclaration : VertexDeclaration 获取顶点声明。 VertexBuffer3DProtected Properties Hi...
来源: Laya2.0_api 发布时间: 20190513
...(.JSONObject obj, UnityEngine.GameObject gameObject, Int32 gameObjectType, Boolean statisticalCount) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject gameObject, .JSONObject parentsChildNodes, Boolean statisticalCount) LayaExport.DataManager.getGameObjectData (UnityEngine.GameObject ...
来源: Laya_社区 发布时间: 20170508
...Defined in laya/components/Component.ts:36 Optional _singleton _singleton: boolean = true Inherited from Component._singleton Defined in laya/components/Component.ts:30 是否单例,即同一个节点只能添加此类型的脚本一次 owner owner: Node Inherited from Component.owner Defined in l...
来源: Laya3.0_api 发布时间: 20231115
...2>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at <4c85cf47277b4445acd70e744ee59b72>:0) p.a (UnityEngine.GameObject A_0, System.String A_1, g A_2, System.Boolean A_3, System.Boolean A_4, System.Boolean A_5) (at &...
来源: Laya_社区 发布时间: 20200221
...d3/component/AvatarMask.ts:39 获得遮罩信息 Returns {} [key: string]: boolean getTransformActive getTransformActive(path: string): boolean Defined in laya/d3/component/AvatarMask.ts:22 查找节点路径遮罩 Parameters path: string Returns boolean setTransformActive setTransformActive(path: s...
来源: Laya3.0_api 发布时间: 20231102
...in laya/resource/Resource.ts:97 destroyedImmediately destroyedImmediately: boolean Inherited from Resource.destroyedImmediately Defined in laya/resource/Resource.ts:112 是否在引用计数为0的时候立马删除他 Optional lock lock: boolean Inherited from Resource.lock Defined in laya/resource...
来源: Laya3.0_api 发布时间: 20231115