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Laya_社区(628) Laya3.0_api(207) Laya2.0_文档(119) Laya_示例(59) Laya3.0_文档(56) laya_api(46) Laya2.0_api(44) Laya2.0_示例(41)
... extends Sprite { public static const START:int = -90; public static const COLOR:String = "#000000"; private var r:Number = BarCell.WID / Math.SQRT2; private var rect:Rectangle = new Rectangle(0,0,BarCell.WID,BarCell.WID); private var pos:int = BarCell.WID*0.5; private var endTime:int; private var c...
来源: Laya_社区 发布时间: 20171124
...字体需要频繁修改,可以勾选此项以提升性能 文本颜色 color 文本的颜色,可以直接输入颜色值,例如:#ffffff,也可以点击输入条右侧的拾色器选取颜色 样式 style “B”(bold)是否为粗体,“I”(italic)是否为斜体,“U”是否有下...
来源: Laya3.0_文档 发布时间: 20251010
.../聚光灯 var spotLight = scene.addChild(new Laya.SpotLight()); spotLight.color = new Laya.Vector3(1, 1, 0); spotLight.transform.position = new Laya.Vector3(0.0, 1.2, 0.0); spotLight.direction = new Laya.Vector3(0.15, -1.0, 0.0); spotLight.attenuation = new Laya.Vector3(0.0, 0.0, 0.8); spotLight.ra...
来源: Laya_示例 发布时间: 20251209
...ufferFormat.FLOAT_2); //[IF-JS]} //[IF-JS]loc2=pro.getAttributeLocation("a_color"); //[IF-JS]if(loc2 != null){ //[IF-JS] context.setVertexBufferAt(loc2, mVertexBuffer, VertexData.COLOR_OFFSET, Context3DVertexBufferFormat.FLOAT_4);3.Stage3D的CullMode与WebGL的CullMode是相反的 如果程序内...
来源: Laya_社区 发布时间: 20151221
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Stat.show(); this.init(); } init() { const Sprite = Laya.Sprite, Animation = Laya.Animation, Text = Laya.Text, Event = Laya.Event; // 创建背景 this.spBg = Sprite.fromImage(PathBg); Laya.stage.addChild(t...
来源: Laya2.0_示例 发布时间: 20251209
...age.ALIGN_CENTER; Laya.stage.scaleMode = Stage.SCALE_SHOWALL; Laya.stage.bgColor = "#232628"; Stat.show(); this.setup(); } setup() { this.buildWorld(); this.createLogger(); } buildWorld() { const Event = Laya.Event; this.createCoralRect(); this.createDeepSkyblueRect(); this.createDarkOrchidRect(); /...
来源: Laya2.0_示例 发布时间: 20251209
...fectiveProperty event getBool getBoolByIndex getBuffer getBufferByIndex getColor getColorByIndex getFloat getFloatByIndex getInt getIntByIndex getMatrix4x4 getMatrix4x4ByIndex getShaderData getShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVecto...
来源: Laya3.0_api 发布时间: 20231115
...directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.direction = new Laya.Vector3(1, -1, 0); directionLight.shadow = true; directionLight.shadowDistance = 3; directionLight.shadowResolution = 2048; directionLight.shadowPSS...
来源: Laya_社区 发布时间: 20170809
...; directionLight.direction = new Laya.Vector3(0, -0.8, -1); directionLight.color = new Laya.Vector3(0.7, 0.6, 0.6); var plane = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/Zombie/new/Plane.lh")); var zombie = scene.addChild(Laya.Sprite3D.load("../../res/threeDimen/skinModel/Zom...
来源: Laya_示例 发布时间: 20251209
...directionLight = scene.addChild(new Laya.DirectionLight()); directionLight.color = new Laya.Vector3(0.6, 0.6, 0.6); directionLight.direction = new Laya.Vector3(1, -1, -1); //平面 var plane = scene.addChild(new Laya.MeshSprite3D(new Laya.PlaneMesh(6, 6, 10, 10))); //正方体 var box = scene.addChi...
来源: Laya_示例 发布时间: 20251209