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大约有 465 项符合查询结果, 库内数据总量为 30,724 项。 (搜索耗时: 0.0086 秒)

441. laya.ui.UIGroup_API3.0 [ 38%]

...m destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231115

442. laya.display.Input_API3.0 [ 38%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_height get_scaleX get_scaleY...

来源: Laya3.0_api 发布时间: 20231115

443. laya.ui.TextInput_API3.0 [ 38%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231115

444. laya.display.Input [ 38%]

...event(type:String, data:* = null):Boolean 派发事件。 EventDispatcher frameLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时重复执行某函数(基于帧率)。功能同Laya.timer.frameLoop()。 Node frameOnce(delay:int, caller:*, method:Fu...

来源: Laya2.0_api 发布时间: 20190513

445. laya.ui.TextArea_API3.0 [ 37%]

...r destroy destroyChildren drawToCanvas drawToTexture drawToTexture3D event frameLoop frameOnce freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get_dataS...

来源: Laya3.0_api 发布时间: 20231115

446. laya.ui.Tree_API3.0 [ 37%]

...oy destroyChildren drawToCanvas drawToTexture drawToTexture3D event filter frameLoop frameOnce fresh freshLayout fromParentPoint getBounds getChildAt getChildByName getChildIndex getComponent getComponents getGraphicBounds getMousePoint getRepaint getSelfBounds get_anchorX get_anchorY get_bottom get...

来源: Laya3.0_api 发布时间: 20231115

447. 关联shader的uniform(JavaScript-3D基础(JS)-LayaAir3D之shader) [ 36%]

...ey.meshRenderer.sharedMaterial = customMaterial; //开启旋转 Laya.timer.frameLoop(1, this, function() { layaMonkey.transform.rotate(this.rotation, false); }); })); ``` ####

来源: Laya2.0_文档 发布时间: 20210715

448. 关联shader的uniform(TypeScript-3D基础(TS)-LayaAir3D之Shader) [ 36%]

...ey.meshRenderer.sharedMaterial = customMaterial; //开启旋转 Laya.timer.frameLoop(1, this, function() { layaMonkey.transform.rotate(this.rotation, false); }); })); ``` ####

来源: Laya2.0_文档 发布时间: 20210715

449. 动画不显示 [ 36%]

...n(Event.MOUSE_DOWN,this,on_map_mousedown);             Laya.timer.frameLoop(1,this,calcMoving);         }         private function on_stage_resize():void         {             if (this.m_IsMoving)             {                 m_Role.pos((Laya...

来源: Laya_社区 发布时间: 20170921

450. laya.display.Stage [ 36%]

...事件。 EventDispatcher  exitFullscreen():void退出全屏模式Stage frameLoop(delay:int, caller:*, method:Function, args:Array = null, coverBefore:Boolean = true):void 定时重复执行某函数(基于帧率)。功能同Laya.timer.frameLoop()。 Node frameOnce(delay:int, caller:*, method:Fu...

来源: Laya2.0_api 发布时间: 20190513