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大约有 227 项符合查询结果, 库内数据总量为 31,580 项。 (搜索耗时: 0.0061 秒)

41. laya.d3.component.animator.AnimatorState_API3.0 [ 64%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231115

42. laya.particle.ParticleTemplate2D_API3.0 [ 64%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231115

43. laya.resource.BaseTexture_API3.0 [ 63%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231115

44. laya.maths.Matrix4x4_API3.0 [ 63%]

...4 输出矩阵 Returns void Static createLookAt createLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Matrix4x4): void Defined in laya/maths/Matrix4x4.ts:309 计算观察矩阵 Parameters eye: Vector3 视点位置 target: Vector3 视点目标 up: Vector3 向上向量 out: Matrix4x4 输出矩...

来源: Laya3.0_api 发布时间: 20231115

45. laya.maths.Quaternion_API3.0 [ 62%]

...数 Returns number 点积 Static forwardLookAt forwardLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Quaternion): void Defined in laya/maths/Quaternion.ts:527 计算观察四元数(适用gameObject) Parameters eye: Vector3 观察者位置 target: Vector3 目标位置 up: Vector3 上向...

来源: Laya3.0_api 发布时间: 20231115

46. laya.d3.math.Matrix4x4_API3.0 [ 62%]

...4 输出矩阵 Returns void Static createLookAt createLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Matrix4x4): void Defined in laya/d3/math/Matrix4x4.ts:343 计算观察矩阵 Parameters eye: Vector3 视点位置 target: Vector3 视点目标 up: Vector3 向上向量 out: Matrix4x4 输出...

来源: Laya3.0_api 发布时间: 20231102

47. laya.resource.VideoTexture_API3.0 [ 61%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231102

48. laya.resource.Texture_API3.0 [ 61%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231115

49. laya.d3.math.Quaternion_API3.0 [ 61%]

...数 Returns number 点积 Static forwardLookAt forwardLookAt(eye: Vector3, target: Vector3, up: Vector3, out: Quaternion): void Defined in laya/d3/math/Quaternion.ts:527 计算观察四元数(适用gameObject) Parameters eye: Vector3 观察者位置 target: Vector3 目标位置 up: Vector3 上...

来源: Laya3.0_api 发布时间: 20231102

50. laya.d3.resource.TextureCube_API3.0 [ 60%]

....offAllCaller Defined in laya/events/EventDispatcher.ts:146 移除caller为target的所有事件监听 Parameters caller: any caller对象 Returns EventDispatcher on on(type: string, listener: Function): EventDispatcher on(type: string, caller: any, listener: Function, args?: any[]): EventDispatcher...

来源: Laya3.0_api 发布时间: 20231102