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大约有 172 项符合查询结果, 库内数据总量为 31,560 项。 (搜索耗时: 0.0032 秒)

41. laya.d3.physics.shape.ColliderShape_API3.0 [ 86%]

...ape.ts:18 形状方向_Z轴正向 Accessors localOffset get localOffset(): Vector3 set localOffset(value: Vector3): void Defined in laya/d3/physics/shape/ColliderShape.ts:127 Shape的本地偏移。 Returns Vector3 Defined in laya/d3/physics/shape/ColliderShape.ts:131 Shape的本地偏移。 Paramet...

来源: Laya3.0_api 发布时间: 20231115

42. laya.d3.component.volume.batchvolume.StaticBatchVolume_API3.0 [ 86%]

...laya/components/Component.ts:86 Returns boolean boundsMax get boundsMax(): Vector3 set boundsMax(value: Vector3): void Inherited from VolumetricGI.boundsMax Defined in laya/d3/component/Volume/Volume.ts:69 primitive包围盒max Returns Vector3 Inherited from VolumetricGI.boundsMax Defined in laya/d3...

来源: Laya3.0_api 发布时间: 20231115

43. laya.d3.physics.shape.HeightfieldTerrainShape_API3.0 [ 85%]

... in laya/d3/physics/shape/HeightfieldTerrainShape.ts:11 initSize initSize: Vector3 = new Vector3() Defined in laya/d3/physics/shape/HeightfieldTerrainShape.ts:12 needsCustomCollisionCallback needsCustomCollisionCallback: boolean = false Inherited from CompoundColliderShape.needsCustomCollisionCallba...

来源: Laya3.0_api 发布时间: 20231115

44. laya.maths.Matrix4x4_API3.0 [ 85%]

...urns void decomposeTransRotMatScale decomposeTransRotMatScale(translation: Vector3, rotationMatrix: Matrix4x4, scale: Vector3): boolean Defined in laya/maths/Matrix4x4.ts:545 分解矩阵为平移向量、旋转矩阵、缩放向量。 Parameters translation: Vector3 平移向量。 rotationMatrix: ...

来源: Laya3.0_api 发布时间: 20231115

45. 3D变换 · LayaAir3.3 · 引擎文档 · LAYABOX [ 85%]

...距离。 * @param isLocal 是否局部空间。 */ translate(translation: Vector3, isLocal: boolean = true): void { if (isLocal) { Matrix4x4.createFromQuaternion(this.localRotation, Transform3D._tempMatrix0); Vector3.transformCoordinate(translation, Transform3D._tempMatrix0, Transform3D._tempVector...

来源: Laya3.0_文档 发布时间: 20251010

46. laya.d3.component.volume.reflectionprobe.ReflectionProbe_API3.0 [ 85%]

...es _extra _isScene _singleton _updateMark owner runInEditor scriptPath TEMPVECTOR3 defaultTextureHDRDecodeValues Accessors ambientColor ambientIntensity ambientMode ambientSH ambientSphericalHarmonics awaked bounds boundsMax boundsMin boxProjection customReflection destroyed enabled hideFlags iblTex...

来源: Laya3.0_api 发布时间: 20231115

47. laya.d3.physicscannon.CannonRigidbody3D_API3.0 [ 85%]

...rameters value: number Returns void angularVelocity get angularVelocity(): Vector3 set angularVelocity(value: Vector3): void Defined in laya/d3/physicsCannon/CannonRigidbody3D.ts:171 角速度。 Returns Vector3 Defined in laya/d3/physicsCannon/CannonRigidbody3D.ts:179 角速度。 Parameters value:...

来源: Laya3.0_api 发布时间: 20231102

48. laya.d3.math.Matrix4x4_API3.0 [ 85%]

...urns void decomposeTransRotMatScale decomposeTransRotMatScale(translation: Vector3, rotationMatrix: Matrix4x4, scale: Vector3): boolean Defined in laya/d3/math/Matrix4x4.ts:523 分解矩阵为平移向量、旋转矩阵、缩放向量。 Parameters translation: Vector3 平移向量。 rotationMatrix...

来源: Laya3.0_api 发布时间: 20231102

49. laya.d3.core.scene.OctreeNode [ 85%]

...(boundFrustum:BoundFrustum, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidOctreeNode  inChildIndex(objectCenter:Vector3):intOctreeNode  init(center:Vector3, treeSize:Vector3):voidOctreeNode  removeObject(object:BaseRender):BooleanOctreeNode  renderBoud...

来源: laya_api 发布时间: 20170929

50. laya.d3.core.scene.QuadtreeNode [ 84%]

...(boundFrustum:BoundFrustum, testVisible:Boolean, flags:int, cameraPosition:Vector3, projectionView:Matrix4x4):voidQuadtreeNode  inChildIndex(objectCenter:Vector3):intQuadtreeNode  init(center:Vector3, treeSize:Vector3):voidQuadtreeNode  removeObject(object:RenderObject):BooleanQuadtreeNode  ...

来源: laya_api 发布时间: 20170304