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Laya_社区(399) Laya2.0_文档(39) Laya3.0_api(32) Laya_示例(19) Laya3.0_文档(15) Laya2.0_示例(9) laya_api(5) Laya2.0_api(2)
laya升级到2.0.0beat4版本,加载场景出现的bug 加载:Laya.loader.create("Laya/Conventional/Map_SCC.ls",Laya.Handler.create(this,this.LoadCompleteHandler)); 加载完成后: var scene3D:Laya.Scene3D = Laya.loader.getRes(this.mSceneName) as Laya.Scene3D; Laya.stage.addChild(scene3D); 异常:...
来源: Laya_社区 发布时间: 20181031
...aya.Sprite();绘制图形以后,怎么删除释放资源? Animation 的createFrames 使用已经加载的图集缓存动画失败 编辑了图片 执行代码说加载不出来资源 这个是怎么回事? 请问一下怎样动态加载prefab 本地调试加载本地图片都报错 laya怎么...
来源: Laya_社区 发布时间: 20180327
...{ Scene3D.load("res/threeDimen/scene/ParticleScene/Example_01.ls", Handler.create(this, function(scene:Scene3D):void { _scene = Laya.stage.addChildAt(scene, 0) as Scene3D; var camera:Camera = scene.addChild(new Camera(0, 0.1, 100)) as Camera; camera.transform.translate(new Vector3(0, 1, 0)); camera....
来源: Laya2.0_文档 发布时间: 20210715
...ne3D.load("res/threeDimen/scene/ParticleScene/Example_01.ls", Laya.Handler.create(this, function(scene:Laya.Scene3D):void { this._scene = Laya.stage.addChildAt(scene, 0) as Laya.Scene3D; var camera = scene.addChild(new Laya.Camera(0, 0.1, 100)) as Laya.Camera; camera.transform.translate(new Laya.Vec...
来源: Laya2.0_文档 发布时间: 20210715
...,越大越高,更耗性能 directionLight.shadowPCFType = 3; Laya.loader.create([ "../../res/threeDimen/staticModel/grid/plane.lh", "../../res/threeDimen/skinModel/LayaMonkey/LayaMonkey.lh" ], Laya.Handler.create(this, onComplete)); var _quaternion = new Laya.Quaternion(); Laya.timer.frameLoop(1, nu...
来源: Laya_示例 发布时间: 20251209
...d("../../res/threeDimen/staticModel/LayaPlane/LayaPlane.lh")); Laya.loader.create([ "../../res/threeDimen/scene/Arena/Arena.ls", "../../res/threeDimen/staticModel/LayaPlane/LayaPlane.lh" ], Laya.Handler.create(this, onComplete)); function onComplete() { setMaterials(scene.getChildByName("scene")); l...
来源: Laya_示例 发布时间: 20251209
...stage.addChild(gameWorld); // 初始化物理引擎 engine = Matter.Engine.create( { enableSleeping: true }); Matter.Engine.run(engine); var render = LayaRender.create( { engine: engine, width: 800, height: 600, options: { background: '../../res/physics/img/background.png', wireframes: false } }); L...
来源: Laya_示例 发布时间: 20251209
... // 初始化物理引擎 engine = Matter.Engine.create({ enableSleeping: true }); Matter.Engine.run(engine); var render = LayaRender.create({ engine: engine, ...
来源: Laya_社区 发布时间: 20180323
...7261 • 2018-04-11 16:27 Laya.loader.load("shadeY.part",Handler.create(this,onParticleLoaded),null,Loader.JSON); private function onParticleLoaded(settings:ParticleSetting):void { settings.minStartSize = 200; settings.minEndSize = 200; settings.maxStartSize = 200; settings.maxEndSize = 20...
来源: Laya_社区 发布时间: 20180409
...le(res/scene/scene.ls) extension with: ls. at LoaderManager.__proto._create (laya.core.js:13205) at LoaderManager.__proto.create (laya.core.js:13173) at LayaGame.<anonymous> (LayaGame.ts:60) at EventHandler.__proto.runWith (laya.core.js:724) at ResInfo.__proto.eve...
来源: Laya_社区 发布时间: 20190129