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...ited Externals Only exported Menu Globals "laya/d3/core/pixelLine/PixelLineSprite3D" PixelLineSprite3D Class PixelLineSprite3D PixelLineSprite3D 类用于像素线渲染精灵。 Hierarchy RenderableSprite3D PixelLineSprite3D Index Constructors constructor Properties _extra _scene _url name tag LIGH...
来源: Laya3.0_api 发布时间: 20231115
...ants Packagelaya.d3.coreClasspublic class BaseCameraInheritanceBaseCamera Sprite3D Node EventDispatcher ObjectSubclasses Camera BaseCamera 类用于创建摄像机的父类。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean ...
来源: Laya2.0_api 发布时间: 20190513
...景内 Laya.loader.load("girl/girl.lh").then(res => { let girl : Laya.Sprite3D = res.create(); this.scene3D.addChild(girl); //获得Animator this._animator = girl.getComponent<Laya.Animator>(Laya.Animator); }); this.on( Laya.Event.MOUSE_DOWN, this, this.switchAni ); } switchAni(): void { if...
来源: Laya3.0_文档 发布时间: 20251010
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Static _contextScissorPortCatch _contextScissorPortCatch: Vector4 = new Vector4(0, 0, 0, 0) Defined in laya/d3/core/Camera.ts:86 Accessors active get active(): ...
来源: Laya3.0_api 发布时间: 20231115
...s Packagelaya.d3.coreClasspublic class CameraInheritanceCamera BaseCamera Sprite3D Node EventDispatcher Object Camera 类用于创建摄像机。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活。 Nod...
来源: Laya2.0_api 发布时间: 20190513
...lass() export class NewScript extends Laya.Script { //declare owner : Laya.Sprite3D; @property({ type: Laya.Prefab }) private loadingScenePrefab: Laya.Prefab; private loadingScene: Laya.Node; constructor() { super(); } /** * 第一次执行update之前执行,只会执行一次 */ onStart(): void {...
来源: Laya3.0_文档 发布时间: 20251010
...e(其他对象数量/耗时)8.1 Sprite2D Count(C_Sprite2DCount)8.2 Sprite3D Count(C_Sprite3DCount)8.3 BaseRender Count(C_BaseRenderCount)8.4 MeshRender Count(C_MeshRenderCount)8.5 SkinnedMeshRender Count(C_SkinnedMeshRenderCount)8.6 ShurikenParticleRender Count(C_ShurikenPa...
来源: Laya3.0_文档 发布时间: 20260128
... Static WORLDINVERTFRONT WORLDINVERTFRONT: number Inherited from RenderableSprite3D.WORLDINVERTFRONT Defined in laya/d3/core/Sprite3D.ts:31 Static _contextScissorPortCatch _contextScissorPortCatch: Vector4 = new Vector4(0, 0, 0, 0) Inherited from Camera._contextScissorPortCatch Defined in laya/d3/co...
来源: Laya3.0_api 发布时间: 20231115
...lasspublic class ShuriKenParticle3DInheritanceShuriKenParticle3D RenderableSprite3D Sprite3D Node EventDispatcher Object ShuriKenParticle3D 3D粒子。 Public Properties Hide Inherited Public Properties Show Inherited Public Properties PropertyDefined By active : Boolean 获取自身是否激活...
来源: Laya2.0_api 发布时间: 20190513
...路径三、地形处理3.1 高度图3.2 网格地形3D精灵 MeshTerrainSprite3D3.3 更新世界矩阵3.4 得到整数的网格索引3.5 得到世界坐标系下的真实坐标3.6 初始化目标点四、角色移动五、最终代码3D寻路 一、概述 本篇将讲解3D场景的寻路问题,...
来源: Laya3.0_文档 发布时间: 20230303