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大约有 400 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0037 秒)

41. laya.d3.core.particleshuriken.module.shape.BaseShape_API3.0 [ 89%]

...pe SphereShape Implements IClone Index Constructors constructor Properties enable randomDirection shapeType Methods clone cloneTo generatePositionAndDirection Constructors constructor new BaseShape(): BaseShape Defined in laya/d3/core/particleShuriKen/module/shape/BaseShape.ts:31 创建一个 BaseSh...

来源: Laya3.0_api 发布时间: 20231115

42. laya.effect.EffectBase_API3.0 [ 88%]

...Name owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new EffectBase(): Eff...

来源: Laya3.0_api 发布时间: 20231115

43. 刚刚接触2天layaair,有几个问题请教。 [ 88%]

...eConfig.height, Laya["WebGL"]); Laya["Physics"] && Laya["Physics"].enable(); Laya["DebugPanel"] && Laya["DebugPanel"].enable(); Laya.stage.scaleMode = GameConfig.scaleMode; //Laya.stage.screenMode = GameConfig.screenMode; Laya.stage.screenMode = "horizontal"; Laya.stage.alignV = Game...

来源: Laya_社区 发布时间: 20181027

44. laya.effect.FadeOut_API3.0 [ 88%]

...Name owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new FadeOut(): FadeOu...

来源: Laya3.0_api 发布时间: 20231115

45. laya.effect.FadeIn_API3.0 [ 88%]

...Name owner repeat runInEditor scriptPath target Accessors awaked destroyed enabled hideFlags id Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new FadeIn(): FadeIn ...

来源: Laya3.0_api 发布时间: 20231115

46. laya.utils.Log [ 88%]

...lic Methods  MethodDefined By  clear():void[static] 清理日志 Log  enable():void[static] 激活Log系统,使用方法Laya.init(800,600,Laya.Log); Log  print(value:String):void[static] 增加日志内容。 Log  toggle():void[static] 隐藏/显示日志面板LogProperty DetailautoScroll...

来源: Laya2.0_api 发布时间: 20190513

47. laya.d3.component.hlod.HLOD_API3.0 [ 88%]

... _singleton owner runInEditor scriptPath Accessors awaked bounds destroyed enabled hideFlags id lodCullRateArray lodResource Methods _cloneTo _initialize _setOwner applyResource destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onReset onStart onUpdate Constr...

来源: Laya3.0_api 发布时间: 20231115

48. laya.d3.physics.constraints.ConstraintComponent_API3.0 [ 88%]

... breakForce breakTorque connectAnchor currentForce currentTorque destroyed enabled hideFlags id Methods _initialize _setConnectRigidBody _setOwner destroy getPhysicsSimulation getcurrentForce getcurrentTorque hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRen...

来源: Laya3.0_api 发布时间: 20231115

49. laya.physics.joint.GearJoint_API3.0 [ 87%]

...cted joint1 joint2 owner runInEditor scriptPath Accessors awaked destroyed enabled hideFlags id joint ratio Methods _initialize _setOwner destroy hasHideFlag onAdded onAwake onDestroy onDisable onEnable onLateUpdate onPostRender onPreRender onReset onStart onUpdate Constructors constructor new GearJ...

来源: Laya3.0_api 发布时间: 20231115

50. Maximum call stack size exceeded [ 87%]

...GameMain.instance = this;               Laya.MouseManager.multiTouchEnabled = false;               this.loadScene("main.scene");           }           onEnable() {             console.log('init');         }     }       /**This class is automatically generated b...

来源: Laya_社区 发布时间: 20201110