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Laya3.0_api(17) Laya_社区(13) Laya3.0_文档(5) Laya2.0_api(3) Laya2.0_文档(3) laya_api(3) Laya_示例(1) Laya2.0_示例(1)
...pthStencilFormat depthStencilTexture destroyed dimension filterMode format gammaCorrection gammaSpace generateDepthTexture generateMipmap gpuMemory height id isCube maxMipmapLevel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpu...
来源: Laya3.0_api 发布时间: 20231115
...rmat depthStencilTexture destroyed dimension filterMode format frameBuffer gammaCorrection gammaSpace generateDepthTexture generateMipmap gpuMemory height id isCube maxMipmapLevel mipmap mipmapCount multiSamples obsolute referenceCount samples width wrapModeU wrapModeV wrapModeW bindCanvasRender cpu...
来源: Laya3.0_api 发布时间: 20231115
...图像)提供统一的色彩表现基准。 它定义了一种标准的 Gamma 校正曲线,近似 2.2 的非线性伽马,用于将线性 RGB 值映射到非线性的显示亮度。这种映射符合人眼对亮度的感知规律,使颜色在不同亮度范围下更加自然和平衡。 由...
来源: Laya3.0_文档 发布时间: 20251128
...yCommandBuffer _createOpaqueTexture _initialize _isLayerVisible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthogr...
来源: Laya3.0_api 发布时间: 20231115
...yCommandBuffer _createOpaqueTexture _initialize _isLayerVisible _needRenderGamma _processActive _updateCameraRenderData addAllLayers addChild addChildAt addChildren addCommandBuffer addComponent addComponentInstance addLayer bubbleEvent callLater clearTimer clone contains convertScreenCoordToOrthogr...
来源: Laya3.0_api 发布时间: 20231115
...BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME 2018-02-26 0 1 分享 微博 QZONE 微信 jimukuan 赞同来自: 导出报这个错误TypeLoadException: Could not load type 'UnityEngine.LightmappingMode' from assembly 'UnityEngine, Vers...
来源: Laya_社区 发布时间: 20170428