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大约有 51 项符合查询结果, 库内数据总量为 30,778 项。 (搜索耗时: 0.0049 秒)

41. laya.d3.core.material.PBRMaterial_API3.0 [ 53%]

...etShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBuffe...

来源: Laya3.0_api 发布时间: 20231115

42. 射线检测报错,outHitInfo.sprite3D=null; [ 52%]

...); }  private onMouseDown():void{ this.camera.viewportPointToRay(new Laya.Vector2(Laya.MouseManager.instance.mouseX,Laya.MouseManager.instance.mouseY),this.ray); Laya.Physics.rayCast(this.ray,this.hit); console.log("当前射线碰撞的信息是:" + this.hit.sprite3D.name); //摄像机位置 var p...

来源: Laya_社区 发布时间: 20181020

43. Cannot read property 'toDefault' of undefined报错是什么原因 [ 52%]

...w Laya.Vector3(0, 0, 0), new Laya.Vector3(0, 0, 0)); this.point = new Laya.Vector2(); this._outHitInfo = new Laya.RaycastHit(); // this.phasorSpriter3D = new Laya.PhasorSpriter3D(); } MousePickingScene.prototype.lateRender = function (state) { MousePickingScene.__super.prototype.lateRender.call(stat...

来源: Laya_社区 发布时间: 20170323

44. laya.d3.resource.models.Mesh_API3.0 [ 52%]

... Parameters tangents: Vector4[] 切线。 Returns void getUVs getUVs(uvs: Vector2[], channel?: number): void Defined in laya/d3/resource/models/Mesh.ts:552 拷贝并填充纹理坐标数据至数组。 remark 该方法为拷贝操作,比较耗费性能。 Parameters uvs: Vector2[] 纹理坐标数...

来源: Laya3.0_api 发布时间: 20231115

45. laya.d3.core.material.PBRStandardMaterial_API3.0 [ 51%]

...etShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBuffe...

来源: Laya3.0_api 发布时间: 20231115

46. laya.d3.core.material.unlit.UnlitTestMaterial_API3.0 [ 51%]

...etShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBuffe...

来源: Laya3.0_api 发布时间: 20231102

47. laya.d3.core.ui3d.UI3D_API3.0 [ 50%]

...7 分辨率比例 Parameters value: number Returns void scale get scale(): Vector2 set scale(value: Vector2): void Defined in laya/d3/core/UI3D/UI3D.ts:124 UI3DmeshScale Returns Vector2 Defined in laya/d3/core/UI3D/UI3D.ts:115 UI3DmeshScale Parameters value: Vector2 Returns void sharedMaterial get s...

来源: Laya3.0_api 发布时间: 20231115

48. laya.d3.core.material.PBRSpecularMaterial_API3.0 [ 46%]

...etShaderDataByIndex getShaderPropertyValue getTexture getTextureByIndex getVector2 getVector2ByIndex getVector3 getVector3ByIndex getVector4 getVector4ByIndex hasDefine hasListener isCreateFromURL off offAll offAllCaller oldparseEndEvent on once removeDefine setBool setBoolByIndex setBuffer setBuffe...

来源: Laya3.0_api 发布时间: 20231102

49. laya.d3.core.Camera_API3.0 [ 42%]

...s boolean normalizedViewportPointToRay normalizedViewportPointToRay(point: Vector2, out: Ray): void Defined in laya/d3/core/Camera.ts:1302 计算从裁切空间生成的射线。 Parameters point: Vector2 裁切空间的位置。 out: Ray 输出射线。 Returns void off off(type: string, listener: ...

来源: Laya3.0_api 发布时间: 20231115

50. laya.d3.webxr.core.WebXRCamera_API3.0 [ 41%]

...s boolean normalizedViewportPointToRay normalizedViewportPointToRay(point: Vector2, out: Ray): void Inherited from Camera.normalizedViewportPointToRay Defined in laya/d3/core/Camera.ts:1302 计算从裁切空间生成的射线。 Parameters point: Vector2 裁切空间的位置。 out: Ray 输出射...

来源: Laya3.0_api 发布时间: 20231115