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Laya_社区(133) Laya3.0_api(87) Laya2.0_文档(37) Laya_示例(22) Laya3.0_文档(3) laya_api(1) Laya2.0_api(1)
...:PBRStandardMaterial = new Laya.PBRStandardMaterial(); //反射贴图 Laya.Texture2D.load('res/threeDimen/scene/PBRMaterialScene/Assets/PBR Barrel/Materials/Textures/Barrel_AlbedoTransparency.png', Laya.Handler.create(this, function(texture) { mat.albedoTexture = texture; })); //法线贴图 Laya.Te...
来源: Laya2.0_文档 发布时间: 20210714
DataTexture2D是做什么用的 我用base64的数据用 var _texture2d:DataTexture2D = new DataTexture2D(); _texture2d.onAsynLoaded(null, image); material.diffuseTexture=_texture2d; 没报错,但是贴上去是纯灰色,不是图片 DataTexture2D怎么用? 2018-06-05 添加评论 免费帖...
来源: Laya_社区 发布时间: 20180605
...rotected All Inherited Externals Only exported Menu Globals "laya/resource/Texture2D" Texture2D Class Texture2D Texture2D 类用于生成2D纹理。 Hierarchy BaseTexture Texture2D Index Constructors constructor Properties _id destroyedImmediately lock name url uuid DEBUG TEXTURE2D blackTexture erro...
来源: Laya3.0_api 发布时间: 20231115
Failed to execute 'texImage2D怎么处理? 我用 var _texture2d:Texture2D = new Texture2D(); _texture2d.onAsynLoaded(null, image); image是一个base64数据, 然后就报下面的错误 "Failed to execute 'texImage2D' on 'WebGLRenderingContext': No function was found that matched the signatur...
来源: Laya_社区 发布时间: 20180605
...Sprite3D.meshRender.material; //法线贴图 material.normalTexture = Laya.Texture2D.load(this.normalMapUrl[i]); } Laya.timer.frameLoop(1, this, function () { monster1.transform.rotate(this.rotation); monster2.transform.rotate(this.rotation); }); }class BlinnPhong_NormalMap { private scene:Laya.Scen...
来源: Laya_示例 发布时间: 20241123
....skinnedMeshRender.materials[i]; //高光贴图 mat.specularTexture = Laya.Texture2D.load(this.specularMapUrl[i]); } Laya.timer.frameLoop(1, this, function () { dude1.transform.rotate(this.rotation); dude2.transform.rotate(this.rotation); }); }class BlinnPhong_SpecularMap { private scene:Laya.Scene;...
来源: Laya_示例 发布时间: 20241123
...var material = new Laya.StandardMaterial(); material.diffuseTexture = Laya.Texture2D.load(textureUrl); instance.meshRender.material = material; instance.meshRender.castShadow = true; instance.meshRender.receiveShadow = true; instance.volume = { 'x': x, 'y': y, 'z': z } prevBox = currentCube; current...
来源: Laya_社区 发布时间: 20180402
...t laya.d3.math.RandX; import laya.d3.math.Vector3; import laya.d3.resource.Texture2D; import laya.d3.resource.TextureCube; import laya.d3.resource.models.BoxMesh; import laya.d3.resource.models.QuadMesh; import laya.d3.resource.models.SkyBox; import laya.display.Stage; import laya.utils.Browser; imp...
来源: Laya_社区 发布时间: 20170331
...ar material: Laya.BlinnPhongMaterial = new Laya.BlinnPhongMaterial(); Laya.Texture2D.load("res/layabox.png", Laya.Handler.create(null, function(tex:Laya.Texture2D) { material.albedoTexture = tex; })); box.meshRenderer.material = material; ``` #####
来源: Laya2.0_文档 发布时间: 20210714
...false, false); var material:BlinnPhongMaterial = new BlinnPhongMaterial(); Texture2D.load("res/layabox.png", Handler.create(null, function(tex:Texture2D):void { material.albedoTexture = tex; })); box.meshRenderer.material = material; ``` #####
来源: Laya2.0_文档 发布时间: 20210714